Archive for September, 2007

Second Life News for September 29, 2007

September 29th, 2007 | Category: Second Life News

Second Life login process to change Sabin Linden informs us that the login process for the viewer is going to change to address anti-fraud and other security issues. Essentially, you’re not going to be logging in through the viewer anymore.

Instead, logins will be processed through the Second Life website, and the browser launched from there with a custom, secure token included in a secondlife:/// link. The token is valid for five minutes.

Presidential Hopefuls Doubt Usefulness of Campaigning in Second Life It seems that virtual town hall meetings and campaign offices in Second Life are no longer as en vogue as they once were.

At a new media forum sponsored by Politico and Waggener Edstrom, strategists for Mitt Romney, Fred Thompson, Rudy Guiliani, Joe Biden, and Barack Obama discussed various types of “e-strategy,” agreeing that web-based tactics are vital to modern campaigns, but doubting the efficacy of campaigning in Second Life.

Don’t Believe In Google’s ‘My World’ Everybody’s talking about Google’s secret “My World” project, a cross between the virtual environment Second Life, and the social network Facebook.

Like Second Life, “My World” would let you create a cute, cartoonish avatar version of yourself, build and furnish a virtual home, play games, see the avatars of and chat with friends, and see lots of virtual advertising. But instead of a fictional virtual space, “My World” would use the real world – via Google Earth.

Questions About VAT? Second Life has been growing exponentially in Europe over the past six months. We consulted with a number of highly-qualified tax advisors, and the bottom line is that we must charge VAT to EU residents in order to comply with EU tax regulations. Here is one article among many that discusses our scenario. We’re sensitive to Residents’ opinions and regret that some of you are surprised, but we have no choice other than to comply with applicable laws.

Rolling Restart - Monday Oct 1st The rolling restart previously mentioned on the blog has been postponed to Monday, October 1st. Due to the series of issues over the last few days (1, 2, 3, 4), we want to wait until the service is in a stable state before we make any sweeping changes.

Havok4 Is Here On The Beta Grid! It is time to announce the beta testing of “the project you thought would never ever get finished” - one that has been far more complex than we expected. Of course, I’m talking about the long-awaited upgrade of the Second Life physics engine to Havok2… which is now Havok4! The Havok physics engine provides the core algorithms for collisions and rigid body dynamics - anything that pushes, collides or tumbles in-world.

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The Strike at IBM in Second Life is Absurd

September 28th, 2007 | Category: IBM, Strike

Or so says The Center for Union Facts. They said they laughed about it and then decided to go check it out and since the strikers were doing this on their own time and their own computers, it wasn’t a real strike. They said most just stood around typing platitudes and one female character had rockets for breasts. ;)

Well, it looked like a strike to me, but I have never been part of a real strike, what do workers at a real life strike do that is different, other than doing it on company time?

This strike will be considered a success for the Italian workers at IBM because all they really wanted was the attention and the press, which they got from sites like this one and many others. They got IBM’s attention and the attention of the press, which is what real life strikes do as well, correct? Hell, employers probably would like these better as they loose no company time.

“The strike is absurd because it’s not a real strike if they are doing it on their own time and their own computers,” Tim Miller of the Center for Union Facts wrote The Skinny.

“After we finished laughing at the absurdity of a 2nd life strike—we decided to check it out at IBM’s Second Life headquarters and give the picketers a little dose of,” the Union Facts blogger wrote.

“All in all, we must report being disappointed in the verve of the virtual strikers. Most just stood around typing platitudes,” Union Facts posted in a blog about the strike. “One
female character had rockets where breasts should be.” Source: Second Life Strike Draws Guffaws from Union Watchdog Group

Here is a sign they showed up with.

Virtual Picketers Met with Real Facts—Union Facts

We decided to check out the “strike” at IBM’s Second Life headquarters and give the picketers a little dose of So we sent in our own virtual counter-protester — complete with slogan and sign.

It is just another day on the virtual picket line for CUF, but now we’ve got a big, honking’ sign. That’ll show ‘em. Source: Virtual Picketers Met with Real Facts—Union Facts

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Second Life News for September 28, 2007

September 28th, 2007 | Category: Second Life News

Keytrade Bank Ventures Into Second Life Although the debate about the usefulness of enterprises setting up operations in Second Life is far from over - some love to hate it, others love to love it - I have a feeling there’s ever less buzz about the virtual world. Google Trends concurs with that statement, although I’d argue this says little about the potential of Second Life in general.

BBC’s Second Life island for ‘Internationalists’
Chris Forrester
BBC World, the commercial overseas news channel of the BBC, kicked off a new ad-campaign in London on September 26, targeting “Internationalists”.

Revealing Identities Second Life is a place where you go to live out fantasies. The virtual world lets you pick your body shape, eye color, age and gender. But now Second Life wants to know the real you.

Second Life Map API goes missing You may not have used Second Life’s Map API. I know I didn’t frequently, though I’d just started using it for a project yesterday. Today? It’s gone, without any apparent warning - I noticed a few minutes ago when I sat down to continue yesterday’s work.

Commentary: Second Life’s Terms of Service Stifle Innovation by Making Patents Worthless In-World I recently zeroed in on a clause in Second Life’s Terms of Service which, if enforced, renders all patents — even pre-existing ones — functionally worthless against Second Life infringers.

Neato Mulligan’s: Dance Edition Once upon a time in a vast world called The Asset Server there were ways to make avatars move. These limited, though still entertaining animations were used widely by SL residents. Noobs and Oldies alike all danced in similar fashion without a care in the world. We even jump-kicked around like a Redneck Lord of the Dance. No one could escape the call of rating parties while dancing, chatting, and passing out random things to one another.

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Second Life News for September 27, 2007

September 27th, 2007 | Category: Second Life News

7 Reasons Why Second Life Should Matter For Biz Executives So, the brief answer: In a rapidly growing market of online world users, it’s the most successful example of an embodied, dynamically collaborative content creation platform that’s personally and economically transformative, and scalable to the entire world.

SAP TechEd meet Second Life and Business KPI’s Not sure if you caught it but Nadim just announced the session he is doing at the Las Vegas SAP TechEd funny thing is though he’s not actually going to be in Las Vegas.

Rules for Blogs and Corporate Communications Many people bash Linden Lab for their silly blog posts trailing 100 comments (before they’re cut off at that mark) without Linden response — it’s earned the page the nickname “The Blob”. And the ill-advised closing of the official forum in September 2005 — and the arbitrary suspensions and permabans issued before that which only helped spawn the malicious and spiteful Second Citizen (now closed, too) — only undermine the Lab’s reputation as an open community and damage the community’s interests.

Things To Do Group and the Best of Second Life A few weeks back, a group called Best of Second Life crossed the Metaversed radar. What made them interesting, was that they were doing an extremely similar thing to our Things To Do group, ie. posting landmarks to cool and interesting places in Second Life. Rather than view each other as competition, Jenn Hienrichs and I talked about ways in which the two groups could work together.

American Library Association in Second Life
“The American Library Association’s Office for Intellectual Freedom (OIF) is pleased to announce Banned Books Week activities for librarians and the general public in virtual worlds Second Life, Teen Second Life and on social networking sites MySpace and Facebook. ALA is working with other library partners to provide an interactive experience centered on Banned Books Week, September 29-October 6, 2007, to help librarians and others to feel comfortable in social networking spaces and to reach out to new audiences.

A Student’s View of Second Life Some librarians are excited by the prospect of Second Life. I don’t have any strong opinions about it. I’ve been on a few times, played around with my avatar trying to make it look like me except handsome, and watched other neophytes run into obstacles because they couldn’t navigate very well. I can never find any islands with many people on them, but perhaps it’s because I don’t go in for virtual shopping or virtual sex.

Subdued Virtual World for Japan Orderly, pornography-free and safe for children, “meet-me,” an online interactive virtual Tokyo, is Japan’s answer to “Second Life.” Or so its creators hope.

Kunimasa Hamaoka, who oversees “meet-me” at digital marketing company Transcosmos Inc., is banking on the cultural differences between Japanese and Americans to compete against the world’s top virtual community.

Armani Sets Up Shop In Second Life? Armani?! When virtual worlds – Second Life, in particular – first went online, there was considerable buzz built around the newly established market. Their dimensions were fresh with intrigue and interesting possibilities, and, well, lots of people ran with those ideas. In the months following its launch, Second Life took off in a big way. Later, however, after all the bubble wrap was removed and all users took to their own personal roles, so to speak, things kind of grew stagnant. Today, things in the Web’s largest virtual world aren’t so “huge” in an attention-grabbing way as they once were. The buzz, in short, has died.

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The IBM Strike Underway in Second Life

September 27th, 2007 | Category: IBM, Strike

I did get a chance to go inworld and check out the IBM strike, two of the IBM sims were fairly busy, with one being all strikers, the Italian IBM sim, and the other with quite a few strikers was named, I believe, IBM 101, but the Business center, which included some employees as well as some strikers, wasn’t as busy, but it sure looked a lot better. ;)

IBM Logo

While I was there, there were probably a total of 40, maybe 50 strikers, so the turnout while I was there was not huge, but I haven’t checked any other blogs to see if there were busier times that I missed.

Here are some pics from the Italian section of IBM’s complex.

IBM Italian Workers Strike

IBM Italian Workers Strike 2
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IBM Strike Time and Place Set

September 26th, 2007 | Category: IBM, RL Meets SL, Strike

The strike by the IBM workers in Italy will take place in Second Life tomorrow, September 27th, 2007 starting at 9am and lasting until 9pm, UK time, which, I believe is 4am until 4pm in the eastern time zone. Not sure if I will be able to make that time frame, but I will try to check it out for sure. The protest starting point is here, from there you can put on your t-shirt and grab a sign and teleport straight to the strike sites. From the UNI global union website,

To join the protest on the 27th, follow these 5 steps:

Start Second Life on your computer and go to our Central Platform here: or go to UNI’s house on Commonwealth island and click on the blue spherical Teleport button to Teleport to the Central Platform.
Put your IBM Protest Kit on (t-shirt and one sign or one fish that you can alternate during the protest) - if you don’t have one yet, you’ll find free kits at the Central Platform or at UNI’s house. Please contact if you need help.
You are ready! Now click on one of the Teleport buttons on the Central Platform to automatically Teleport to IBM islands in Second Life or other protest locations.
You will meet our staff who will greet you at each location.
The Teleport will not work if there are too many people in at the same time, or if IBM has shut down their islands to stop us from protesting. If your Teleport doesn’t work, come back to the Central Platform and try another location.
On location, you will see our staff wearing very big white banners. Read the instructions on their banners, meet other people and have fun!
When you’re done, you can go back to the Central Platform to protest in other areas! Just hit the Teleport buttons!
Thank you ever so much, on behalf of all IBM Italy workers! Your support means a lot to each and every one of them. Let’s hope this First Virtual Protest brings us positive results!
Source: IBM Protest in Second Life to take place 27th September 2007

They say they will have IBM workers from 18 countries participating, which, if true, will surely make for some slow IBM islands, and some people may not even be able to get there as there is a limit on how many avatars a sim can support, but they will have multiple strike areas you can teleport to. You can follow the events on their website here.

Second Life URL.

Popularity: 4%

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NCI Class: Textures 3 - Water Effects

September 26th, 2007 | Category: Building, Design, Education, Textures

NCI Class: Textures 3 - Water Effects

When: Sep 30, 2007 11:00 am - 12:30 pm (Sunday)

Where: Fishermans Cove Second Life

Tags: Education Fisherman’s Cove NCI Princess Second Life

Description: NCI Class: Textures 3 - Water Effects Instructor: Protomas Ludwig Location: NCI Beach (Fisherman’s Cove) Sky Classroom When: Sunday, 11am to 12:30pm, 1.5 hours

Pre-requisite: Building 1 - Basics, Scripting 1 - Basics

Learn to work with water in Second Life. This class is a smorgasbord of information in which you will learn building, texturing and scripting tips enabling you to create streams, fountains, pools and other watery builds.

This class includes a freebie pack with everything you need to get started working with water effects.

Second Life URL.

Popularity: 3%

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Second Life News for September 26, 2007

September 26th, 2007 | Category: Second Life News

A couple of meetings about Second Life On Wednesday I went to Oxford to speak to staff at ASKe (part of the Business School at Oxford Brookes) about Second Life. I gave them an updated version of my standard “Second Life in 3600 seconds” presentation which actually lasts about 90 minutes in practice, assuming that people are stopping me to ask questions as we go thru. It sounds like a long talk but actually goes very quickly, from my point of view at least, and there are no shortage of things to talk about.

Second Life: Big Avatar on Campus This guy creates an avatar and talks to people and avatars from San Jose State University about Second Life, long distance education and virtual worlds in the future.

The video is here.

The Real Googler Behind MyWorld Who’s the mysterious force behind “My World,” Google’s rumored foray into virtual worlds? Signs point to Google engineering manager Niniane Wang who’s currently leading a “confidential project,” which was thought to be a virtual world back in January.

Avatars Seek Trademark Protection While many may feel a special affinity to their avatars, some want to make it legal. Alyssa LaRoche runs a design studio called Aimee Weber 3D Content Creation, named after her Second Life avatar. Since the avatar and the brand name are connected in the minds of public, she is seeking legal trademark of the avatar itself.

‘Aimee Weber’ ™ Gets USPTO Stamp of Approval for Pigtails, Tutu, Wings, Tights, and Stompy Boots Second Life’s ‘Aimee Weber’ (Alyssa LaRoche) recently became the first avatar with a registered trademark. The application for the registered mark was filed February 18, 2007 approved for publication July 7, and published for opposition August 14. According to ‘Weber,’ no opposition was filed, and she plans to immediately begin using the mark. In a sea of often silly metaverse firsts, this one could well signal a trend. ‘Weber’ runs a respected design studio in-world, has one of the most recognizable avatars in Second Life, and literally wrote the book on Second Life content creation. And now she gets to wear “TM” bling too.

Hottest Second Life Gadgets of 2008 Yes, I’ve used my mystic knowledge of the unseen future* to look into the gadget shops of next year! Here are some of the hottest items of Second Life’s future. :)
UK cancer support group Macmillan launches Second Life fundraiser campaign on Friday This Friday, September 28, the UK-based Macmillan Cancer Support charity will be launching a Second Life version of their “World’s Biggest Coffee Morning” fundraiser, that has to date raised more than $13.5 million to support people affected by cancer.


Travel Agents to get Virtual Training The Italian cruise operator will use the virtual world, Second Life, to conduct online classes, presentations and press conferences.

The company’s ship, Costa Serena, was launched along with a cruise terminal in Second Life in May. It now has a room within it that will serve as a virtual classroom.

A SECOND LIFE FOR LAWYERS? By day, Dani Lemon is an associate in the Vancouver office of Davis LLP who is working hard to make her mark as an intellectual property litigator after a year at the firm. On Second Life, the popular Internet site that has built a virtual world for nine million global residents, the lawyer is the sexy avatar Lemon Darcy, who sashays through the corridors of the Web world dispensing legal advice about Internet privacy and video game laws.

British military in Second Life We talk to Bad CO, a serving officer in the British Army, who administers the unofficial community website along with Good CO, a former infantry officer.

The unofficial ‘British Army Rumor Service’ (ARRSE) website with an approx 30, 000 users started in January 2002. Its 3-D virtual on-line community project through Second Life (2L) began in February 2007, and is run by three site users.

Nippon Television Network Will Air Second Life Talk Show Nippon Television Network Corp. announced that it would be airing a show filmed entirely in Second Life. The show, which begins next Wednesday, sounds like it has a talk show format with hosts and guests appearing as avatars. It’s hard to tell from the Google translation, but there’s a mention of user-generated content and what sounds like reporters kits being handed out to interested parties to contribute to the show.

September 07 - Highlights for SL and Education (Mostly) Well, I have been posting a little less frequently about SL the past few weeks because of the start-up of the new school year. I went into SL yesterday for the first time in about 2 weeks and downloaded the new updates. However, I could not find any friends online to try the voice features out with. I will have to go back on Sunday night when it seems to be Educator Central in SL. :-)
VIDEO: Real-time aviation data shown in virtual world Second Life This video demonstrates that you can see aircraft as small models in virtual world Second Life technology, flying around Los Angeles airspace.

Posted to Technology Videos by eubeenhadd on September 26, 2007

Virtual first as Cambridge logs on to a life less ordinary A professor of geography will make his own small piece of history this week when he gives what is thought to be the first lecture by a Cambridge University academic in a virtual world. Professor Philip Gibbard, from the Department of Geography, will speak for half an hour to an audience he himself cannot see using the 3D internet world, Second Life.

Looking at Alternative Second Life Viewers Since Linden Lab released the source code to the Second Life viewer, many people have been working through it looking for ways to make things better. In addition to helping the company troubleshoot a great many bugs, coders have been creating customized versions of the viewer for some time now.

Second Life: Return of the British Knights? On Thursday, Sep. 27th 2007, there will be the long awaited next race on MyControl Speedway in the Open Class Category.

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NCI Class: Starting a Business in Second Life

September 26th, 2007 | Category: Business, Education, Training

What: NCI Class: Starting a Business in Second Life

When: Sep 29, 2007 5:00 pm - 6:30 pm (Saturday)

Where: Caledon Highlands Second Life

Tags: Caledon Highlands Education NCI Acronym Second Life

Description: NCI Class: Starting a Business in Second Life Instructor: Nancy Villota Location: NCI Caledon (Caledon Highlands) Great Hall When: Saturday, 5pm to 6:30pm, 1.5 hours

You’ve developed some Second Life content creation skills and are ready to test your metal in the metaverse marketplace. How do you begin?

This class will teach you the basics of starting and running a business in Second Life. What’s already out there? How do you find your niche? How do you attract potential customers? How, exactly, do you sell stuff in Second Life anyway?

Learn all this and more as Nancy Villota shows you how to get started on the path to Second Life Business success.

Second Life URL.

Popularity: 3%

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NCI Event: Beach Party Q&A

September 26th, 2007 | Category: Education, New Residents, Party, Q&A

What: NCI Event: Beach Party Q&A

When: Sep 28, 2007 8:00 pm - 9:00 pm (Friday)

Where: Fishermans Cove Second Life

Tags: Education Fisherman’s Cove NCI Writer Second Life

Description: NCI Event: Beach Party Q&A Hosts: Beverly Montgomery & Wellington Beam Location: NCI Beach (Fisherman’s Cove) Dance Floor When: Friday, 8pm to 9pm, 1 hour

It’s a party! At the beach!

Dance, meet people, ask questions, and win prizes and L$! Then dance some more! Come on over to NCI Beach and bring your swimsuits! (If you don’t have one, don’t worry–we have free ones).

We can show you how to dance, how to get that box off your head, how to take pictures, and more. Come meet new people, learn about Second Life things, and dance your butt off. Ask all the “dumb” newbie questions you’ve been too scared to ask. Raffle ball will be giving out prizes and L$ during the event.

Second Life URL.

Popularity: 4%

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NCI Class: Dealing with Griefers

September 26th, 2007 | Category: Education, Griefers

What: NCI Class: Dealing with Griefers

When: Sep 28, 2007 6:00 pm - 7:00 pm (Friday)

Where: Useful Technology Second Life

Tags: Education NCI Writer Second Life Useful Technology

Description: NCI Class: Dealing with Griefers Instructor: Sally Savard Location: Big Top (Useful Technology) When: Friday, 6pm to 7pm, 1 hour

Sponsored by: Linxter

Second Life is full of wonderful, creative, intelligent, talented people who contribute positively to the content & culture, the economy & ergonomics, the diversity & direction of our world — but if you do happen to encounter one of the sad few whose purpose is to diminish your enjoyment of Second Life, it helps to know how best to deal with the situation and what tools and services Second Life has in place to enable you to do so. This class will cover important tips and tricks for dealing with “griefing” activity in Second Life, including:

  • what “griefers” want and how to thwart them

  • how to use Second Life’s Mute feature
  • how to avoid being orbited/pushed
  • ways to protect yourself on land you/your group owns
  • how and when to file an Abuse Report with Linden Lab

Second Life URL.

Popularity: 3%

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NCI Class: Photography 3 - Composition & Presentation

September 26th, 2007 | Category: Education, Photography

What: NCI Class: Photography 3 - Composition & Presentation

When: Sep 28, 2007 10:30 am - 11:30 am (Friday)

Where: Fishermans Cove Second Life

Tags: Education Fisherman’s Cove NCI Princess Second Life

Description: NCI Class: Photography 3 - Composition & Presentation Instructor: RoseLinUK London Place: NCI Beach (Fisherman’s Cove) Island Classroom When: Friday, 10:30am to 11:30am, 1 hour

Pre-requisite: Photography 1 - Basic Tools

Would you like to know how to add professional touches to your Second Life Photography… to create that ‘Wow’ factor that might still be missing? True photographic excellence requires much more than knowledge of basic tools and special effects.

This class will cover Backgrounds, Subjects, Foregrounds, Camera Angles, Lighting, and Color Theory… followed by a Practical Session to put all of this knowledge into practice.

How, and where, will you display these beautiful photos?

This class also covers: adding Picks to your Profile… Slide-Show picture-framing… creating a Photo Album… and Publishing to the Web.

Second Life URL.

Popularity: 2%

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