Nov 22

Second Life News for November 22, 2007

Category: Second Life News by Stone Culdesac

From: Second Life Blog WindLight First Look Viewer update! Quote from the site - As a last minute treat before Thanksgiving (also known as Thursday and Friday to the rest of the world :)), we’ve managed to get in an update to the newly released WindLight First Look!

Issues fixed in this release (r74061):

* Uninstalling WindLight viewer now deletes settings_windlight.xml
* Fixed various Teleport and Show on Map bugs
* VWR-2030: Avatar only turns half-way in Appearance Mode
* VWR-2920: Sculptie LOD causes object to be deformed into a flattened sphere close while correct far
* VWR-3115: WindLight: Crash when shaders are turned off in Mouselook
* Fixed WindLight installer fails to clean out shader files when installing overtop of an old install
* Fixed 90 second delay before seeing anything on first run of client after install
* VWR-2164: Particle Alpha transition is done incorrectly
* Fixed Invisi-Shiny prims looking weird in WindLight (note- NOT Shiny in general, yet!)
* Fixed setting the WLSkyDetail debug setting too high crashes the viewer
* Fixed WindLight skydome polycount not appropriately accounted for in rendering stats
* Fixed Full-Bright HUD objects are not full-bright
* VWR-1609: disabling “Show Selection Beam” makes beam render incorrectly for others
* VWR-2834: Builds fail on 1.18.4.0 with no mozlib
* More Help Buttons in Graphics Preferences
* Fixed WindLight: Cloud Scroll slider center should be 0 and could be simplified
* VWR-983: Particles -> Offscreen/hidden particles get extended life -> as of 1.16.x at least.
* VWR-2920: Sculptie LOD causes object to be deformed into a flattened sphere close while correct far.

From: New World Notes Babbage Builds a Path: Linden Inventor Releases Open Source Pathfinding Code Quote from the site - In his recent travels, Babbage Linden got word of a plan by veteran Resident Eggy Lippman to create a Tower Defense game in Second Life. This struck Babbage as a great idea (and, I should add, me fricking too), but even top Lindens thought the Linden Script Language was not ideal for handling pathfinding, the deceptively complex game developer challenge of programming an AI to move from point A to point B in a relatively efficient manner.

From: The Wildcat Online Get real: The case against virtual reality Quote from the site - Later this week, a California based company is set to recreate the JFK assassination. Don’t panic; no one’s going to get shot. It’s all going to take place in Second Life. If you don’t know what that is, lucky you.

My comment: Go read this article if you feel like being aggravated by someone who doesn’t get Second Life or virtual worlds and let them know how much they suck in the comments. lol

From: Second Life Research Second Life’s Virtual Potential is Real Quote from the site - Ian Lamont, ComputerWorld’s Senior Editor New Media, wrote on the potential of Second Life. “I’ve been a Second Lifer for a year. I’ve had many of the same problems, experienced some of the same fears, and have repeatedly slammed the relentless hype about the virtual world and the activities there.

From: Virtual Worlds Forum Blog Teenage Second Life machinima promotes UNICEF child-rights campaign Quote from the site - Interesting news of a summer camp run by New York-based organisation Global Kids, which got a bunch of children to make one-minute videos about child rights within Second Life, to promote the 18th anniversary of UNICEF’s Convention of the Rights of the Child (CRC). Participants chose a theme raised by the CRC, and then learned how to create machinima within Second Life in order to illustrate it.

From: Virtual Worlds News RTMAsia Bringing Linden Lab’s Second Life to China Quote from the site - RTMAsia, a company that specializes in helping technology companies from around the world accelerate their business in the Asia Pacific region, is representing Linden Lab and its Second Life virtual world and Second Life Grid platform in China.

From: BlogginStocks Hottest Products of 2007: Second Life offers virtual fulfillment Quote from the site - If you find life a little boring, stifling and basically bland, then you may be a prime candidate to check out one of this year’s hottest properties. Second Life is for people who wish to expand the boundaries of their life experience.

From: Pulse Darzi gets a Second Life Quote from the site - As hundreds of NHS managers and clinicians attended an International Clinical Summit in London, as part of Lord Darzi’s NHS Next Stage Review, a simultaneous conference was held online in the ‘virtual world’ Second Life.

From: ABC News Making ‘Second Life’ More Like Real Life Quote from the site - You can always spot the novices in the virtual reality world of “Second Life”: Their online characters or avatars stumble around awkwardly and walk into objects, as their real-world users fumble with the keyboard controls.

From: Techcrunch Chris Collins From Linden Lab: Stability Is The Key Quote from the site - I had the opportunity today to catch up with Chris Collins, the “Technical Assistant to the CEO” at Linden Lab, the makers of Second Life. A Commerce graduate from the University of Western Australia he started in tech, then like many locals (Vibe Capital, Mig33) headed off overseas. After working on his own startup 3 years ago in the Valley he fell in love with Second Life and landed a job as a Business Analyst with Linden Lab.

Added:

From: SL I-Reports Peace Protest Meeting in Second Life Quote from the site - This past Sunday, THIRTY FOUR avis met at Conscious Lounge to discuss “How to Stop the Next War”. Talk rapidly turned to “political action”… as they planned out a Peace Camp and Demonstrations starting 8am SLT Saturday 1 December 2007 on Commonwealth Island - with protests at SL Capitol Hill, Reuters SL, and CNN SL.

From: SL I-Reports Race to Celebrate Anniversary Quote from the site - Long-term residents are fond of saying that Second Life is like Real Life, but faster. In the case of snails, that is certainly true. At Montmartre on Saturday, 11/17/07, Giant Snails raced for trophies and cash prizes. Kiwi Alpha, an experienced racer, said knowing the course and knowing how to do a ‘flipturn’ are keys to winning.

From: Pacific Epoch Intel Opens Shop In China’s “Second Life” Quote from the site - Intel has partnered with Beijing-based virtual world operator HiPiHi to open a store in HiPiHi’s same-named 3D virtual world on November 22. Intel is the first IT enterprise to set up shop in HiPiHi.

From: Librarians Matter UWA Sharecase: Murdoch University Library gets a Second Life Quote from the site - Here are the slides and notes from my presentation on 23 November 2007 at the Teaching and Learning Sharecase at University of Western Australia. It outlined why we ran workshops in Second Life at our library, how we did it and the outcomes.

From: Virtual Worlds Forum Blog Tokyo researchers working on more intuitive interfaces for Second Life Quote from the site - Earlier this month, I wrote about a new ‘magic carpet’ technology developed at Tokyo University, which would allow Second Life users to control their movement within the world using a waist-mounted camera and printed floor-mat. Associated Press now has more details, including comments from research leader Michitake Hirose.

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