Jan 23

Second Life News for January 23, 2008

Category: Second Life News by Stone Culdesac

From: Second Life Blog Class upgrades and class switching available February Quote from the site - We’re pleased to announce that from the 1st February we will be offering the following private island services via the concierge support team.

From: Living in the Metaverse Social Media Mega Project: Second Life Quote from the site - OK, I have to explain that title fast: It is a big group writing project. It covers 19 social media networks (you know, all the web 2.0 stuff) and second life. The main idea is to share knowledge and experiences about various social media and networks.

From: Reuters Reuters live from Davos in Second Life Quote from the site - As last year Reuters is bringing Davos to Second Life again this year in form of interviews. I liked them very much last year and I look forward to this year. In fact it will start tomorrow. The good thing about these interviews is that you can ask questions in Second Life which will get passed to them. And that’s the reason why I like it, live participation!

From: icWales Getting to know you Quote from the site - YEARS ago dating went something like this: boy meets girl, boy asks girl out, boy and girl get to know and like each other, boy and girl get married and live happily ever after.

But in the 21st Century dating, like pretty much everything else, has got a lot more complicated, not to mention technological.

From: LA Times Virtual bank’s Second Life scheme raises real concerns Quote from the site - Stephanie Roberts knew Second Life was just a computer game, but she couldn’t resist the virtual world’s promise of a real-world interest rate of more than 40%.

From: Nexeus Fatale DJing Tip & Trick: While DJing in Second Life, turn down or off EAX Quote from the site - Usually I DJ with two computer systems in Second Life, one system to run Second Life another to run my streaming software and play music. The system I used to DJ with was old, and I had to do the equivalent of euthanasia, sell it on craigslist. I’ve moved my operation to one system that would run both Second Life and Winamp at the same time, but an odd problem developed.

From: games Griefers demystified Quote from the site - They are the bane of online communities, the destroyer of online games. Griefers are pests to the highest degree, but, as Wired argues, an essential and important part of the gaming experience.

From: Really Engaging Accounting Accounting students in Second Life Quote from the site - A quick update on student usage of Second Life for my Financial Accounting course at University of Central Florida. If you recall I was a bit disappointed in the usage of Second Life during the Fall 2007 semester. I attributed this mainly to the horrendous orientation experience they had (for the most part) which led to the erroneous belief that SL was just too difficult.

From: Christian Science Monitor Can Web-based worlds teach us about the real one? Quote from the site - Researchers are eager to study millions of online gamers that live in ‘virtual’ communities such Second Life, hoping to gain insight into our ‘real world’ behaviors.

From: afp Second Life cracks down on virtual world banking Quote from the site - Second Life on Tuesday began cracking down on banking in the popular online virtual world to protect residents from unstable financial institutions and outright scams.

From: The Motley Fool Ad-dicted to EA Quote from the site - I don’t write ads for Electronic Arts, but there’s something about the news that EA wants to sell ad-supported games that brings me back to my marketing and PR days:

Ads. They’re in the game.

From: vsNews Invisible Threads: Sweatshop Jean Factory in Second Life Quote from the site - Invisible Threads is a collaboration between Eyebeam fellow Jeff Crouse and Stephanie Rothenberg. As Second Life becomes more “populated” the price of virtual land has increased exponentially and become the game’s idealized virtual commodity, further replicating real world economies.

From: Marketplace Second Life’s economy slows down, too Quote from the site - Second Life was supposed to be the next, great Internet space. But the virtual universe has been shrinking. It’s even suffered some big, virtual bank defaults. Janet Babin reports.

From: Dusan Writer’s Metaverse The Place of Alts in Virtual Worlds and Second Life: Possession or Expression Quote from the site - Is having an ‘alt’ in Second Life a moral failing? Where does “Your World, Your Imagination” begin, and “Our World, Our Imaginations” take over? In an environment with purposeful fluidity of identity construction, open-ended opportunities for exploration and immersion, and as many prims as your land can handle - does assuming a secondary identity constitute a moral failing, or is it maximizing the promise of the platform?

From: Networked Performance Georgia Tech Grad Adds Augmented Reality Feature to Second Life’s Open Source Client Quote from the site - How about a first-person shooter that you can play in the real world, or a filmmaker’s tool for displaying space ships and flying dragons out of thin air on a small budget?

From: Blob Linux Conference Australia and Second Life Quote from the site - I got an email about the Linux Conference being held in Melbourne later this month. There will be events also happening simultaneously in Second Life. The irc channel for the conference will be relayed in Second Life for participants to be able to take part via irc in world. See links with SLURL below.

From: INFO Project Blog Teaching Chemistry on Second Life Quote from the site - Open Notebook Science talk at 2008 NC Science Blogging Conference: An overview of the role of blogging in the dissemination of primary research data in the UsefulChem project, an open-source project in chemistry led by Drexel University’s Jean-Claude Bradley.

From: eightbar “The point of innovation is to make actual money…” Quote from the site - If you live in the US, you may have seen an IBM advert recently which has been raising a few eyebrows. People are saying things like “the company implies that virtual worlds are a fad and, as a result, a waste of both time and money” and even “The ad is an obvious dig at Second Life“.

From: Second Thoughts Protests Against Ad Farms Gathering Steam — and Steampunks Quote from the site - Various protests against the ugly and devaluing ad farms in Second Life are heating up.

Steampunk Genius Ordinal Malaprop revived her Flickr group against grief-builds, and spotlighted the nasty Cytherea Eagle — who I tangled with in the past as you can read about here.

From: New World Notes Intellectual Property and Public Virtual Spaces Quote from the site - If you’re a photojournalist reporting on the news in New York’s Time Square, you don’t need to get the permission of every business owner whose logo and trademarks will surely show up in the published photo. That’s because there’s already an established legal precedent of fair use.

From: Ordinal Malaprop Further Offensive Advertising Behaviour Quote from the site - I did not really wish to make a fuss, or give the person concerned any more publicity than she deserves, but I think that it is reasonable to mention in the context of my previous entry regarding the Griefbuild Digest Flickr group that I have now been the victim of what is known as a “DMCA Takedown Notice” regarding some pictures of advertising builds by a Ms Cytherea Eagle.

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2 Comments so far

  1. Rose Reis January 25th, 2008 2:56 pm

    Thanks for linking to our site. I was wondering why it says the quote on teaching chemistry on Second Life comes from Blob. The site is called the INFO Project Blog.

  2. Stone Culdesac January 25th, 2008 3:14 pm

    Dang, sorry about that, simple copy and paste mistake, I have fixed it.

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