Feb 17

Second Life News for February 17, 2008

Category: Second Life News by Stone Culdesac

From: Fabulously Free in SL Ride THE BYCICLETTE at VANDEVERRE´s Emporium wearing a FLEUR Quote from the site - FLEUR (formerly Tete a Pied) gives out as a “Thank You Joining the Update Group” a gift card worth 500 Linden to buy one of the absolutely amazing skins. But hurry, it lasts only for 1 week! What`s to do….

From: Wayne Porter on Attention Revenue Association of Virtual Worlds Thoughts Quote from the site - The Association of Virtual Worlds believes that virtual worlds represent a major information and technological revolution in how we work, play and live per the site. I think any long-time user agrees, despite setbacks, these pocket universes are major market disrupters.

From: Ambling in Second Life IBM’s Power Up - The Game Quote from the site - Apparently IBM have opened a new virtual world, Power Up - an educational world aimed at teenagers, in which they will learn about environmental and energy issues affecting our own planet by exploring and working on the virtual plant of Helios in a bid to save it from ecological disaster.

From: My Infocalypse Justifying 3D is becoming difficult Quote from the site - Don’t think for a moment that I don’t fully grok the benefits of 3D presence, whether its in a virtual world or a video game. Like many things, context is key. However, over the past three or so years, I’ve found myself increasingly questioning the value of spatial and virtual 3D presence for uses not associated with 3D workflows.

From: Out to Pasture Metaverse DRM Part II Quote from the site - Markus Breuer picked up the conversation on IP rights and permissions systems on the Otherland blog. He conveys an attitude that I had in past, although as I noted the other day, I am increasingly influenced by the arguments for open client-side assets.

From: PJStar.com Lincoln comes alive online Quote from the site - In this world, Mary Todd Lincoln has an East Coast accent and librarian Kitty Pope has fantastic hair.

From: Brigham City Library Blog Second Life Quote from the site - Now you or your student can take a tour of a college without ever leaving your own home thanks to the first Virtual College Fair through Teen Second Life. Last Fall, 176 students meandered among 20 booths in Eye4You Alliance, an education “island” inside Teen Second Life.

From: D3f3ns3 in D3pth Exploiting QuickTime flaws in ‘Second Life’ Quote from the site - Researchers Charlie Miller of Independent Security Evaluators, and Dino Dai Zovi, turned their attention to Second Life during a Saturday morning presentation at ShmooCon, an East Coast computer hacking conference. The researchers didn’t exploit a flaw within Linden Labs’ Second Life, but within QuickTime. They showed how an attacker could make money stealing from innocent Second Life victims.

From: Massively Flexpetz purveys prim pooches Quote from the site - Flexpetz is a … well, let’s call it a timeshare club for dogs. Rent-a-pet, if you will. Face it, some of us like to have canine company, and just don’t have the time or the circumstances to own.

From: Courant.com The Pitfalls Of Online Role-Playing Games Quote from the site - How would you change your life if you could simply flip a switch? If you could start it all over again, what would you do differently? Thousands of people are doing just that — in the virtual sense. Byork and Alyssa are young, attractive millionaires — married for less than a year.

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