Feb 20
Second Life News for February 20, 2008
From: Second Life Blog Dazzle is here to improve your interface! Quote from the site - Linden Lab continues to work on key areas of importance for our Residents, and alongside performance and stability is usability. We’re pleased to announce First Look: Dazzle, a “refresh” for the Second Life viewer’s appearance which makes the UI (User Interface) more accessible and pleasing.
From: Americas Network Telco monopolies get Second Life Quote from the site - One of the interesting things about Second Life is this: for a virtual world whose population includes flying bat-winged people who pay extra for genitalia, which is then invariably used to perform unnatural acts with pandas to the point where Linden Lab actually had to establish a policy banning such things, it has a tendency to mirror meatspace whether it wants to or not.
From: Second Life Presentation/Booklets/Conference Quote from the site - Things are shaping up for tomorrows conference on Digital Geography and Web 2.0 at the Barbican, Cinema 2, London. Our talk is not Powerpoint based but instead mainly running via IMovie with overlays timed to get across our points.
From: Foreign Policy Terrorists in Second Life Quote from the site - Last year, several bombs were detonated outside the retail stores of American Apparel and Reebok. No one knew who was behind the attacks until the perpetrators came forward—the Second Life Liberation Army.
From: Business Wire Blackboard Announces Ball State University as Inaugural Recipient of Blackboard Greenhouse Grant for Virtual Worlds Quote from the site - Blackboard Inc., a leading provider of enterprise technology for the education industry, today announced Ball State University (BSU) Institute for Digital Intermedia Arts and Animation (IDIAA) Cinema Arts Program as the winner of the company’s first $25,000 Blackboard Greenhouse Grant for Virtual Worlds. By leveraging the interactive technology of Second Life with the Blackboard course management system, BSU’s program will extend instruction to an e-Learning community that would otherwise not have access to the expensive equipment and labs needed for the university’s standard course of study.
From: Oh Second Life IBM and Kaufman Foundation 3-D Internet for Learning Summit! Quote from the site - Just left the IBM/Conference Foundation “What’s New Here Forum” conference call, and boy are my ears tired. Held in IBM’s Active Worlds Center for Innovation, it featured several very smart and involved guys talking for nearly two hours.
From: 3G Mobile Phone Blog ‘Second Life’ on 3G Phones Quote from the site - The Second Lifeexperience is coming to mobile. The 3D virtual world platform, created by Linden Lab will soon be available on 3G handsets via Vollee’s streaming mobile games service.
From: Aydin Design Blogging and Tweeting in Second Life Quote from the site - Only test posts in there at the moment, so I wouldn’t bother looking at. Using an app called BlogHud which at the moment is appearing on a separate blog.
From: geek gestalt ‘Second Life’ coming to mobile devices? Quote from the site - For years now, the popular virtual world, Second Life has been available only for PCs, Macs, and Linux machines. There has always been talk about whether SL might ever make it onto consoles like the Xbox or PlayStation 3 and some scattered discussion about possible mobile phone implementations.
From: Mobile Content Bits Mobile Content Bits: Dorling Kindersley; Second Life; Virgin Mobile; Ad-Funded Games Quote from the site - 3D virtual world Second Life is going mobile. Two mobile technology firms are offering members software that gives members access to the online avatar community on their mobiles.
From: Digital Transformation ‘Second Life’ coming to mobile devices? Quote from the site - There has been talk that the poplar virtual world Second Life might be popping up on mobile devices in the near future. With technology getting better each day it is just a matter of time that something as popular as Second life would make it to mobile devices.
From: openPR euroSLEX offers new source of income to Second Life residents Quote from the site - The new “euroSLEX Partner Network” started today allows to make money in Second Life, even without being online.
From: gigaom Blue Mars: Second Life With Pro-Level Content Quote from the site - When you’re building a virtual world paradise, does it help to do so from an actual one? That was my first thought after reading about Avatar Reality, a startup based in Oahu, Hawaii (the pic is Honolulu’s Aloha Tower as seen from the founder’s office.)
From: Information Week Join Us For GridTalk On Friday With Wagner James Au, Author Of “The Making Of Second Life” Quote from the site - Join us in Second Life and on the Web for a conversation with Wagner James Au, author of the new book, The Making Of Second Life, a history of the virtual world, its creators, and residents. The book is a terrific chronicle of a four-year technological landmark and cultural phenomenon.
From: Second Life Blog Second Life Server Software Updates (1.19.1) Quote from the site - Over the next several days we’ll be updating the servers comprising Second Life to our “1.19.1? version of the server code.
From: Massively GDC 08: Entertainment content convergence in online worlds Quote from the site - We spent most of Monday ensconced in the GDC Worlds in Motion summit track, which made “standing room only” seem extremely spacious — most of the sessions were packed to the gills and then some. It seems like more than a few industry types are interested in the intersections between gaming and virtual worlds.
From: Full Circle Associates Rockridge Second Life World Cafe Harvest Quote from the site - I did my first graphic recording gig in Second Life tonight for a Rockridge Institute gathering. It started with a telephone presentation by George Lakoff, then an hour of Q&A on the phone. After that about 20 of us did a virtual World Cafe in Second Life. This image is the recording of the harvest.
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