Archive for the 'RL Meets SL' Category
Press Release received via email
Date: 09 September 2008
FOR IMMEDIATE RELEASE
CONTACT: Maedin Tureaud
Beginning this Friday, September 12, the Second Life Shakespeare Company (SLSC) presents a modern play to open their Autumn 2008 season. The play, One’s a Pawn of Time, is a fast-paced and clever one-act play about relationship drama that may arise through hasty time travel. Written by Mike Dederian, the play is directed by Rob Knop (Prospero Frobozz in SL) and will feature the voice actors of Second Life residents Jeremy Jester, Lorne Harlequin, Kinji Lockjaw, and Maedin Tureaud.
Performed in Second Life, most of the shows will be free to attend, and audience members will be required to turn on the voice feature in order to hear the dialogue, though microphones must be strictly turned off. Two of the shows, promoted as “very low-lag”, will require a ticket fee to limit the audience size. Set in the confluence of 4 island simulators, the SL Globe theatre is ideally situated to accommodate large audiences and stage performances that are as low-lag as possible. In keeping with SLSC convention, the set, costumes, and avatars are custom-made for the play. Ina Centaur, artistic director at SLSC, confirms the tailoring of details: “The set for the production continues the RL tradition of preserving the structure of the Globe stage in set design and also our SL tradition ofe xtravagance in visuals.”
The custom features of the set continues with innovative on-stage advertising. As this isthe first non-Shakespearean play produced by the SLSC, it has provided them a unique opportunity to experiment with interactive and dynamic advertising. Centaur also says, “The set is filled with details and interactive ‘incognito’ advertisements blended into the stage in the form of fake movie and rock band posters, newspapers, books, photos, and magazines, to amuse and inform those who zoom around and explore as only a virtual audience might.” To arrange in-set advertising, contact Ina Centaur directly.
Director Rob Knop has directed in RL, but this will be his directorial debut in Second Life. He has been active in the Hamlet and Twelfth Night productions and got a taste for thepossibilites available. He’s also very keen on his choice of play, too: “This play bears some philosophical similarities to Second Life. Second Life combines game-like elements with social interaction and potential for serious creative discourse of real life. The play is light entertainment, with humorous dialog and a somewhat absurd situation, but being about time travel it challenges our assumptions about the linearity of reality… just as having our lives partly in Second Life challenges traditional assumptions about the single-threaded nature of our real-life identities.”
Knop has more than just the actors to prepare; he will also be responsible for immersing the audience in the play. For audience members who choose to participate, he will be able to dynamically direct and move their cameras, real time, following the action as it unfolds. This allows the audience a “hands-free” experience, their view zooming around the stage and focusing on actors and events as necessary. Knop is encouraged by all of the innovative ways in which theatre in SL is expanding and becoming viable entertainment.
Maedin Tureaud, who will play Lucy for several performances, is excited by the prospect of seeing theatre in SL become prominent and well-attended events, and is enthusiastic about the possibilities available. “Theatre in SL is a unique and exciting opportunity to simultaneously reach audiences all over the world, specifically those people who are unwilling or unable to attend real life productions. The virtual stage presents engaging challenges, and this new platform for cultural and artistic events is bound to capture imagination and harness talent in the future as the virtual universe becomes ubiquitous.”
Kinji Lockjaw, who also plays Lucy, is happy to admit that the biggest challenge for her is the fact that it’s her first SL play. She remains positive though, and states, “I’m very excited about [...] getting to work under the direction of Prospero and working with such great actors,” a sentiment expressed by the other three actors, as well. The fast-paced dialogue in the play ensures that the actors have achieved a good rapport with each other and will be able to generate energy on the SL stage, a crucial aspect of the real world stage,too. Opening night performance of One’s a Pawn of Time begins at 7pm SLT on Friday,September 12. Subsequent performances are: Saturday, Sept 13 at 11am, Sunday, Sept 14 at 3pm, Tuesday, Sept 16, at 1pm, Fri, Sept 19, at 7pm, Sat, Sept 20 at 11am, Sun, Sept 21 at 3pm. Ticket fee assessed. For more information on this and future productions, join the SL Shakespeare Companygroup in-world.
Second Life URL: Second Life Shakespeare Company
Popularity: 22%No comments
Here is something pretty cool, and even if you don’t use Second Life, you’ll still be able to enjoy it. On August 1st, the next solar eclipse will happen, and, if you live in the US you won’t be able to see it live, but thankfully, San Francisco’s Exploratorium science museum will be streaming it live inside Second Life.
Second Life users can view the 45-minute Webcast, starting at 3:30 a.m. PDT August 1, on the virtual world’s so-called Exploratorium Island. Avatars can also gather at the Pi Day Theater at the Sploland Sim, at the Science School Sim, and at the Spindrift Sim. The eclipse will be accompanied by video and commentary of Exploratorium and NASA scientists.
Non Second Life users will also be able to watch the solar eclipse on the exploratorium website.
On August 1, 2008, a total solar eclipse will occur as the new moon moves directly between the sun and the earth. The moon’s umbral shadow will fall first on Canada, then zoom across northern Greenland, the Arctic, central Russia, Mongolia, and into China, where an Exploratorium team will be waiting. Our fifth eclipse expedition brings our team to remote Xinjiang Provence in northwestern China, very close to the Mongolian border, where we’ll Webcast the eclipse live. Please check back, as the date nears, for more details.
Check here for more details.
Popularity: 50%6 comments
Second Life Israel to host 60th Birthday Party with Performance by Members of Top Israeli Band ‘Shotei Hanevuah’
In honor of Israel’s 60th birthday this May Second Life Israel is proud to host a special performance featuring members of ‘Shotei Hanevuah.’ On May 25th, parallel to a concert held at Columbia University in New York in honor of Israel’s 60th, SL Israel will be streaming Shotei Hanevuah’s performance at 11AM and 7 PM SL (PST Time). This is the first of the ‘Israel at 60’s’ series to be held this year at SL Israel highlighting different aspects of Israel and its society to Second Life’s global audience.
‘Shotei Hanevuah’ literally ‘Fools of Prophecy’ was one of Israel’s premier bands, winning its Band of the Year Award in 2005. The band’s music was a fusion of reggae, dub, hip hop and dance spiced with an eastern Mediterranean flavor, with lyrics in Hebrew, Arabic and English. Both in Lyrics and sound the band conveyed in beautiful harmony a blend of East and West influences, including references to the Jewish Mishna and Kabala, alongside lyrics in Arabic and Middle Eastern harmonies. Though the band disbanded in 2007 this performance of 4 former members of the band, featuring a rich range of musical styles and lyrical content, testifies to the beautiful cultural and spiritual variety that makes up today’s Israel.
Second Life Israel was launched January 13th and since then has consistently ranked as the top Israel site and one of the top Jewish sites in Second Life. SL Israel offers Second Life’s millions of members the ability to teleport instantly into the virtual Israel, and to explore a country that is fun and educational, ancient and modern, imaginative and real. Sites on SL Israel include the holy sites of the 3 major monotheistic religions, the Tel Aviv Promenade with the Opera House and Dizingoff Fountain, the Dead Sea and mud baths, the Eilat Underwater Observatory, and the Roman Amphitheater in Caesarea.
For additional information
Chaim Landau, SL Israel Founder
Tel: 972-54-753-9943, Email: SLisrael8@gmail.com
Popularity: 9%No comments
Press release via email:
Real life and Second Life windsurfers are set to face off in tomorrow’s Secondreef wave riding competition at Majini Island in the Bishara Resorts group of sims
Majini Island , Second Life — 2 May 2008 - Secondreef, organizers of a pro-windsurfing competition taking place at Pozo Izquierdo in Gran Canaria on Saturday have teamed up with event organizer Poid Mahovlich and Bishara Resorts to hold a windsurf event at Majini Island in Second Life on the same day. The event follows a similar tie-up with Secondreef last year which saw a Second Life competition take place at Chi Island.
“We are proud and excited to be hosting the Secondreef windsurfing event in Second Life and the competition will be streamed live from Majini Island to screens in Pozo Izquierdo in the Canary Islands,” said Poid Mahovlich, the event organizer. “The Majini Island windsurfing competition takes place as the event in Poza is winding down in order that both Second Life and real life windsurfers can take part.”
The competition in the Canary Islands, ‘Canarian Wave riders ‘08′, takes place over four days from May 1st to 4th and is expected to bring more than thirty windsurfers to Pozo Izquierdo, including some of the best in European windsurfing.
The Secondreef Windsurfing Competition, takes place at Majini Island, part of the Bishara Resorts sim, starting at 10am Second Life Time (SLT) or 6pm Gran Canaria time on Saturday 3 May 2008. Competitors from the real life competition will compete with Second Life windsurfers in five-person qualifying heats leading into semi-finals and finals. Majini Island has a Heather Goodliffe Epic wave with one of the longest runs in Second Life and the wave has been especially tuned-up for the competition. Windsurfers will compete using Sebastian Saramago’s boards with Heather Goodliffe windsurfer scripts, while judges from the Second Life Surfing Association (SLSA) Craig Stallion, Keala Mimistrobell, Sally LaSalle and VW Sands will be awarding points for jumps and wave riding tricks.
“This competition is a wave riding competition. Wave usage, flow and style all count for the good rider, but windsurfing has an excitement all it’s own in that the tricks and overall dynamics are different,” said VW Sands, Bishara Resorts manager and competition judge. “We’re all looking forward to a fast paced free-style event with the biggest, fastest wave that Second Life has to offer!”
Second Life URL for spectators.
Photos from the 2007 event are here.
Popularity: 9%3 comments
Can’t believe I missed this, especially considering someone from the Electric Sheep was going to let me know when it was going to be on TV. The follow up episode to CSI: NY - Down the Rabbit Hole ran on April 2nd, 2008, it was called CSI: NY DOA for a Day, watch the full episode of here. I haven’t watched it yet, but at least it’s available online, as are many others here and below.
The rest are after the break.
Popularity: 8%No comments
I first met AM Radio, creator of The Far Away wheat field in Second Life, at The Wall in Second Life, I was there talking to Bleys Chevalier, the Wall’s main developer, and AM politely introduced himself and proceeded to tell Bleys just how much he appreciated the build. He impressed me just from that little conversation and now that I have finally visited his wheat field, I think I was right to be impressed.
It’s a nice place for contemplation, but, it’s also fun to explore as well, my advice, touch everything while you are there, you never know what will happen.
My first example, click the top of the train and see what happens.
You can find something in the train to show you another train.
Popularity: 8%No comments
We mentioned a blog post from New World Notes, on one of our daily news articles, called the The Best of Second Life’s Ten Best of Second Life, so I thought I would go through them so our readers could check them out if they wanted to.
The first one is Virtual Starry Night, the Second Life Van Gogh exhibit, a sim dedicated to his artwork, with 70 Van Gogh masterpieces from all around the world, each of which you can buy a copy of while you are there. You start out in the square in front of the yellow house that he lived in.
Lots of great examples of his artwork are all over the place.
Popularity: 9%3 comments
US firm Avatar Promotions have recreated the Dealey Plaza, the place where President Kennedy was assassinated, in Second Life. The company will be holding a virtual recreation of the later this week, unfortunately, it is invite only, and I’m not sure yet how you can get one.
When you visit the school repository where Jack Harvey Oswald supposedly killed the President, you can get a pretty good idea of what the view must have been like below. When you step into the boxes, the sim plays a sound of three quick rifle shots that Oswald could have fired being a former Marine.
I didn’t compare any of this sim to real life yet, but I am thinking that this is about where it happened.
Popularity: 8%No comments
According to posts from James Wagner Au, from New World Notes, and a guide from Geoff Keighley, from Kotaku.com, the Discovery Channel’s Guide to Videogames will feature a Second Life segment in Level Five, the fifth segment. The series will start this Wednesday, November 21st, 2007, at 8pm and continue until the fifth episode on Wednesday, December 19th at 8pm. From the guide posted at Kotaku:
Can a computer game make you cry? With the introduction of PlayStation 2’s “emotion engine” in 1999 game developers had the technology to enable deep, moving stories that tugged at gamers’ heartstrings. The rise of online virtual world games added another emotional dimension, letting players make real connections (including marriages) through a virtual game and helping them escape a world rife with violence and terror. Source: Discovery Channel to Air 5 Hour Videogame Documentary
The documentary will cover the entire history of the videogame industry, from the early 70’s when Atari ruled until today’s virtual worlds, with interviews of Ralph Baer, David Jaffe, Will Wright, Peter Molyneux, and Ken and Roberta Williams, who founded Sierra Online. The series will take a look at how the social and political climate shaped games and game designers throughout the piece. From New World Notes,
The in-world machinima for the SL segment is from the team of Silver and Goldie Goodman, and when they took footage of me at my office, had my avatar sign the virtual release form above. I’m looking forward to seeing this, totally apart from my minimal involvement in the production. Along with every other US-based Resident, I’m among the last to see it– judging by e-mails I’ve been getting about it, this past year, it’s already aired in the UK, Poland, China, and India. Source: Second Life to be featured on the Discovery Channel’s mini-series on videogames
So, apparently this has already aired over seas, and I will be looking forward to seeing it, and will catch, at a minimum, the Second Life, or virtual world portion of it.
Silver and Goldie Goodman produced the following video, Second Life: Get One, winner of the Second Life Trailer Contest.
Popularity: 14%No comments
Here is a pretty good video called Veterans Day 2007 in Second Life, it goes into a little detail about how the Wall in SL happened, who built it, and even delves into how some SL groups are trying to help veterans back into society and deal with some of the stuff they’ve had to go through.
Popularity: 8%No comments
An Insurmountable Wall by Aribella Lafleur
Occasionally, in my nonchalant passage throughout the metaverse, I feel a need for a reflective hiatus, to contemplate the significant matters of subsistence. In that vein, I felt compelled to visit “the Wall”, a thought-provoking and inspirational virtual replica of the Vietnam Veterans’ Memorial Wall.
The entry portal, an unblemished, pearlescent-paned dome, greeted our arrival with its bright aspect. Our eyes were drawn to the serene autumn vista beyond, and to a screen playing excerpts from the real-life counterpart to this subdued site.
A hushed silence descended over our number, as if we had been relocated to a time and place beyond our understanding. The dying leaves, dropping gently from the trees encircling us, took my heart with them on their graceful flight. No joyous laughter filled the air, yet the powerful and majestic sentiment pervading this location was palpable.
My habitually rowdy crew were uncharacteristically stilled by a respectful awe as they gazed upon a shining memorial to the men who rose to the challenge set by their country. The Three Servicemen statue stood proudly, as if safeguarding the location marking their lost and fallen comrades.
As I looked up, I wondered at the courage of these men, many still in their teens, thrust into the totally alien landscape of Vietnam, witnessing unimaginable horrors without respite. I was struck by the impression that, though not my land and not my war, simply by being here I was engulfed in a history that was far larger than my small existence.
Like an oyster covering a speck of grit, modern society strives to hide death, camouflaging it with the mundane. Shielded by the closed coffin, as if we have disguised the inevitable, we forget that life is a gift, and sometimes hard-won by the sacrifice of others. This “pearl”, now mirrored in two worlds, yields the beauty of remembrance grown around, and become a part of, the history that bore so much pain of loss and sacrifice. Gazing upon the extensive expanse of polished black granite, inscribed with the names of men and women whose service helped keep this dream of freedom alive, I could almost glimpse the faces peering out from the smooth, cold surface.
We set off in search of the name of one of my team’s relatives who had fallen in combat. Using a directory terminal we easily located the correct wall panel (after a false start with the incorrect name), and all joined in the quest with surprising enthusiasm.
Popularity: 18%6 comments
What: The Sweden.se Short Film Festival in Second Life: Three films, two days, one virtual screen
When: November 22-23, 2007
Where: Second House of Sweden
Description: On 22-23 November 2007, the Second House of Sweden is hosting a series of three critically acclaimed Swedish short films at its amphitheater in the virtual world of Second Life. The producers and directors of the films will be on hand to introduce their work; after each viewing, join them in a discussion of their films. They will be showing: On Thursday, 22 November, 7AM Second Life time (4PM Stockholm time, 11PM Shanghai time) they will be showing Music for one apartment and six drummers (10 minutes — 2001), and Sweden/Sverige (8 minutes — 2000). On Friday, 23 November, 7AM Second Life time (4PM Stockholm time, 11PM Shanghai time) they will be showing and Punkspark (29 minutes — 2007).
Popularity: 5%No comments