Archive for the 'Roleplay' Category
Check out this place that’s almost ready, here are some teaser photos, and no, I’m not naming it yet, it has been around a long time though. Review to come soon. Anyone care to take a shot at namimg what it is or what it was? Note: I may have caught some of the surrounding areas in the pics as well.
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According to posts from James Wagner Au, from New World Notes, and a guide from Geoff Keighley, from Kotaku.com, the Discovery Channel’s Guide to Videogames will feature a Second Life segment in Level Five, the fifth segment. The series will start this Wednesday, November 21st, 2007, at 8pm and continue until the fifth episode on Wednesday, December 19th at 8pm. From the guide posted at Kotaku:
Can a computer game make you cry? With the introduction of PlayStation 2’s “emotion engine” in 1999 game developers had the technology to enable deep, moving stories that tugged at gamers’ heartstrings. The rise of online virtual world games added another emotional dimension, letting players make real connections (including marriages) through a virtual game and helping them escape a world rife with violence and terror. Source: Discovery Channel to Air 5 Hour Videogame Documentary
The documentary will cover the entire history of the videogame industry, from the early 70’s when Atari ruled until today’s virtual worlds, with interviews of Ralph Baer, David Jaffe, Will Wright, Peter Molyneux, and Ken and Roberta Williams, who founded Sierra Online. The series will take a look at how the social and political climate shaped games and game designers throughout the piece. From New World Notes,
The in-world machinima for the SL segment is from the team of Silver and Goldie Goodman, and when they took footage of me at my office, had my avatar sign the virtual release form above. I’m looking forward to seeing this, totally apart from my minimal involvement in the production. Along with every other US-based Resident, I’m among the last to see it– judging by e-mails I’ve been getting about it, this past year, it’s already aired in the UK, Poland, China, and India. Source: Second Life to be featured on the Discovery Channel’s mini-series on videogames
So, apparently this has already aired over seas, and I will be looking forward to seeing it, and will catch, at a minimum, the Second Life, or virtual world portion of it.
Silver and Goldie Goodman produced the following video, Second Life: Get One, winner of the Second Life Trailer Contest.
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I saw this ad in Avastar when I was looking for the Design award winners about a one year anniversary celebration and a Masquerade Ball. The Ball will be held on October 31st, 2007 from 11:00 AM - 1:00 PM SLT, in Fae Garden (Avilion), Dress in your Sunday Best the Music will be Classic Rock and the Hostess will be Lady Osiris. One will be held 6:00pm - 8:00pm SLT in Fae Garden (Avilion) Dress in your Sunday Best and the Music will be Classic Rock and the Hostess is Lady Juniper Darrow. Anyway, there is a huge role playing sim featuring a Medieval Fantasy environment, here is the note that greets you when you arrive.
Welcome, Stone Culdesac, to Avilion! You are entering a Medieval Fantasy Role Play sim. By entering the sim, you are here-by declaring that you have read and understand the laws of Avilion. Touch the gate to open it. You must “agree” to the laws to proceed into the sim.
If you are looking for the Avilion Mist Store, head the opposite direction from the gate, and head up to the Fortress!
Avilion is NOT a Gorean sim, nor do we practice slavery here. Should you try to do so, there are Drow whom would be happy to sell your body parts and Dragons that are hungry.
This is a beautiful sim, or should I say sims, there are at least four of them, and lots of stuff to explore, check out some of the beautiful shots below. While I was walking through I saw this pop up in the chat, but didn’t see anyone anywhere, so there is definitely some stuff to explore. “Knight in the Shrubbery whispers: Ni!”
Check out the huge statues as you come in, didn’t even to think to check to see who they were.
Check out the calender, lots of stuff happening here.
And guess what some of them were doing? Yep, dancing.
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I’ve mentioned a couple of sims before where people live there and role-play their characters according to whatever sim they are in, the Harry Potter Role-playing area, The Leaky Cauldron in Wizards Alley, and Tombstone, a sim set in the old west in the town of Tombstone, so here is another only this one is for Star Wars fans. It’s the planet Telos IV, and they are serious about the role-playing, I was told I better wear my DCS when going to the surface, a defense/offense system I am assuming, but there is so much to explore and see above the surface, I think this will be a two parter. The second will involve me figuring out how to use the DCS and hitting the surface. Here are the notecards you get, and some pictures of the sites.
PLANET OF TELOS IV - http://telosfour.blogspot.com/
IT IS IMPORTANT THAT YOU READ ALL OF THIS. THERE IS NO EXCUSE FOR IGNORANCE.
BY ENTERING THE PLANET OF TELOS IV, YOU AGREE THAT YOU ARE OVER THE AGE OF EIGHTEEN AND AGREE TO ABIDE BY THESE RULES. BY ENTERING THE PLANET OF TELOS IV, YOU AGREE THAT YOU ARE NOT OFFENDED BY VIOLENCE, ADULT LANGUAGE OR SEXUAL CONTENT, AND WILL NOT HOLD THE OWNER OF THE SIM, OR ITS LEGAL PARTICIPANTS LIABLE. PARTIES NOT OVER THE AGE OF EIGHTEEN ARE HEREBY CONSIDERED TRESPASSING AND ARE LEGALLY LIABLE FOR THEIR OWN ACTIONS. YOU FURTHERMORE AGREE THAT THE OWNER OF THIS SIM AND ITS LEGAL PARTICIPANTS DEFER ONTO THE TRESPASSING PARTY ALL RESPONSIBILITY BEYOND THIS AGREEMENT, INCLUDING BUT NOT LIMITED TO LEGAL LIABILITIES. YOUR ENTRANCE INTO THIS SIM, DELCARES THAT YOU UNDERSTAND AND AGREE TO THESE TERMS; IF YOU DO NOT UNDERSTAND AND AGREE, DO NOT ENTER THIS SIM.
This is a MATURE ROLEPLAYING-enforced SIM role-playing with strong content of varying orientations. This can include but not limited to Violence, Wars, Injuries, Death, Slaves/Prisoners, Fantasy.
However, public sex and coarse language is not allowed.
*If this is not your interest, please leave*
You must wear your Combat System (DCS) when in RP zones (City, Caves and Club). You can purchase DCS in the first level of the Vendors (above the SL Exchange). DCS Non-Combat mode is only for in No Combat Areas (Vendors), if you are AFK, wounded or a GM/Admin/Security doing Sim business.
Here is how to set up your Class Type:
Go to the website http://www.dcs2.org
Sign in to Star Wars - Telos IV (toward the bottom of the list)
Once in, Click on edit chars
Then, go to Class Type and click on “Choose your Class”. This will give you options to choose from with descriptions.
Save your choice.
Once you have done this, do a /9reset in world.
Here is how to Delete your Character:
Go to the website http://www.dcs2.org
Sign in to Star Wars - Telos IV (toward the bottom of the list)
Once in, Click on edit chars
Click delete/reset at the top
This will take you to a page where you need to check Yes, I want to delete
Then click Delete Char
Now, do a /9reset in world and rechoose your character
If you want to spar only - /9training (don’t use if rping)
THE TEN COMMANDMENTS OF IC - MUST READ
1) You must wear DCS (combat system), visible to all, In all RP areas - City, Caves and Club. This is a RP SIM…don’t always rely on the combat system. Role Play your situations whenever possible.
2) Stay with the character you are in when starting a RP to the end of that RP.
3) This is an IC Sim. If you must talk OOC, talk with brackets or the OOC tag. But please try to have OOC conversations in IMs.
4) Do not use Linden tags to retrieve another character’s name. If you don’t know the character, you have to ask for their name.
5) No Godmodding - Being indestructible, using information IC gathered OOC, etc.
6) No mixing OOC with IC.
7) If you are defeated in battle, you are “wounded” for 24 hours. You cannot engage in combat during this time. If you get to a bacta tank or medical table, your time is cut to 12 hours. But you must RP being taken to a tank or a table, and within 5 minutes of the defeat (10 minutes if you get a heal or Bacta Shot).
If there is a problem with an RP, do not attempt to fix it yourself. Ask for a GM or Administrator. Show Respect to Gms, security and Administrators.
9) If there is a griefing issue, first ask for a member of the Telos Security.
10) A GM, Admin or Security member that is engaged in sim duties cannot also be in the RP that is currently in progress.
A WORD TO NEWBIES: We want to encourage good Role Playing, and will happily help you. For best results, spend some time and $L on your avatar, and quietly watch others play before participating. If you have any questions, don’t hesitate to ask a local member. Do not ask for help In public chat, learn how to use SL’s Instant Messaging (IM).
This is a private sim and what we say goes. We do not have to explain ourselves to people who like to argue.
1. Please do not Teleport anyone to the surface, this is considered God Modding, have them walk as it brings potential RP situations.
2. Please do not Rez over 100 Prim without the consult of an Admin or GM online, if the GM leaves, ensure you or they pass the word on to another GM of the situation.
3. Please, if you are not using it… take it off, or if you have Mod rights to it.. stop the scripts by editing it - clicking tools at the top - Stop scripts running in selection.
Griefing will be defined broadly and treated harshly. You’ll get a warning on a good day, but we are prepared to ban anyone who doesn’t play to our standards. There is no character role in Telos IV for “The Annoying Asshole.”
**Force Prophecies is absolutely banned and NOT allowed on Telos IV. Force Prophecies is a multi-tool/anti-griefer program that is absolutely NOT made for Role-playing (it also causes a lot of lag). If you are found using Force Prophecies, you will be considered griefing. So please, do not wear it at all.**
**Please make sure you limit the amount of scripts that you wear (only what is needed). The more scripts running, the more lag. We want this to be fun for everyone.**
Do not rez your own ship unless it is in an appropriate hanger. If you have landed on the ground, you should leave from the same point. Please UNREZ the ship after landing to save prims. You can put it back when you takeoff. These ships are to be used as part of RP … not to randomly run over crowds of people as this will ALSO be considered griefing.
Weapons and Equipment
Weapons must not be freebie weapons. This causes lag.
It should go without saying that anyone setting off bombs or devices that cause large-scale disturbances will be ejected and banned without the courtesy of a warning. No Flamethrowers.
No weaponry can employ a menu, text command, or target assist/tracking based targeting system.
More than one weapon cannot be used at one time (this does not apply to duel sabers or any other weapon that has no actual effect from being duel wielded).
Weapons should not push in any way shape or form, save for minor degrees of push from a weapon designated as a Force power by a GM.
Personal shielding is not to be used in any form. Personal shielding being anything that reduces the amount of damage that a person receives from incoming attacks (this does not include the block/LD system in the RCS its self.)
You CANNOT have your avi “fly” during battle. You may fly at other times though in 3 second bursts at a time.
Cage devices are to be fully restricted unless they are set on a temporary timer of 25 seconds or less, at which point it will de-rez.
Role-playing is required with the idea of creating an immersive environment. It is a chance to be creative. If you don’t wish to participate in this style of Role-play, don’t waste our time and yours. EXCESSIVE RL AND OOC CHATTER IN PUBLIC WILL NOT BE TOLERATED.
During the occasions that you must briefly talk OOC (Out of Character) please use brackets (( )).
((Hi everyone! I’m new to SL and need to know where to get hair and skin so I don’t look like such a noob)).
You may also use the OOC chat command, such as the one in DCS - /9ooc
Please keep these to a minimum around those who ARE role-playing, or preferably use IM’s. Disturbing others is not acceptable. People found breaking the role-play will be asked to either participate or leave. If you want to have an OOC discussion, PLEASE USE IMS OR AN OOC AREA.
THE VENDOR AREA IS AN OOC AREA. PLEASE USE IT FOR LONG INVOLVED GROUP OOC CONVERSATIONS, RATHER THAN DISRUPTING THE RP ON THE RP ENVIRONMENT OF THE SIM. WE CANNOT STRESS ENOUGH THAT THE VENDOR AREA IS OOC AND NO COMBAT, NO EXCEPTIONS!
WHEN ON THE SURFACE, PLEASE USE IMS FOR OOC TALK SO THAT YOU DO NOT DISRUPT ROLE PLAY. THE SURFACE IS A FULL ROLE PLAY AREA. THANK YOU.
The Telos IV Security Force have a dual role. They function in character as part of the city’s RP, but also act as out-of-character administrators of griefing disputes. If they speak to you in IM in their OOC admin role, their word is considered the law.
OOC arguments on the Sim will NOT be tolerated. We go out of our way to hire Security Officers who are fair, so just do what they ask, and don’t be a pain in the ass. If a Security Officer is not available, go to a GM or an Administrator.
GMs are not IC roles. They are here to handle problems that arise within role-play. They also come up with RP ideas for the Sim.
A list of these people can be found at - http://telosfourstaff.blogspot.com/
AS PREVIOUSLY MENTIONED, THIS IS NOT A “SHOOT ‘EM UP” SIM!! Combat is intended to facilitate good role play NOT replace it. Those that come here merely to randomly shoot without being a citizen or a part of any official city group will be looked upon as griefers and WILL BE EJECTED. If you can RP your combat, even better.
If you are victorious of a fight involving combat, the victim is NOT DEAD. They are incapacitated and at your mercy. You may choose to RP capturing or whatever your will, but if the victim does not wish to rp the scene, a Fade to Black approach, should be respected.
You cannot have your avi “fly” during battle. You may fly at other times though.
And finally have fun, be mature, and if you have any problems, contact the Telos IV Enforcement Team for assistance! You can also contact a GM or an Admin.
Defeat is not permanent, but please no accusations of cheating or foul play against others (nothing is ever entirely balanced, especially in the freedom of SL, though we do our best to keep it fair). Be ready to accept responsibility, whatever the outcome - combat isn’t for everyone.
Defeat in battle renders you No-Combat for 24 HOURS. If you get to a medical bed or bacta tank within 5 minutes, your Non-Combat time is cut down to 12 HOURS. Also, if a “friend” heals you or gives you a bacta shot, you get 10 minutes to get to a medical bed or bacta tank.
A player can use cloaking or invisibility but they must decloak before attacking.
Telos has a Vent Server:
IP - 184.108.40.206
Port - 3911
Password - morpheus
Telos IV Role-play 101
To play and portray a role. Sometimes described as “Acting without a script” or “Improvised theater”
But how to do it in a good way?
Write a dozen lines of text?
Letting scripts do the work for you?
There is a lot of variations on Role-playing.
This text is a try to describe one of them that I prefer to use.
It’s split up in a few parts each detailing an aspect of it.
Don’t decide it all.
First of all Role-playing is about having fun.
One thing that isn’t too fun is when one person tries to decide everything.
Make sure to let the other role-players decide on actions involving their character.
Let’s see an example…
Example one. The bad way.
Steve Stevenson draws his shotgun aiming it at Amys head and pulls the trigger splattering her brains all over the wall.
Well in this example Amy dies. She doesn’t have much of an option does she?
Let’s see the same but giving Amy the options of deciding the outcome?
Example two. The good way.
Steve Stevenson draws his shotgun aims it at Amy pulling the trigger hoping he’ll hit her in the head.
Amy swallows hard as she sees the gun and quickly runs for the door but as she takes her first step the shot is sound and she feels a sharp pain as the shot hits her shoulder as she falls to the floor fainting from the pain.
This way Amy gets to decide what happens.
She agrees to being shot but not killed and she even faints giving Steve the advantage of having her out of the way without needing to kill her.
The Role-play can go on with no one having to sacrifice their character for good.
Also It might be a good idea asking the other person in IM’s about if something is ok before doing it.
Please speak slowly.
Often you decide to add both speech and actions to what you do in Role-play.
But how would the others know when they can do something without interrupting.
When you RP it’s nice to simply take one line each when things are going on.
After all if you do everything in different posts it gets cluttered up very quickly with normal posts and /me posts
Steve looks down at Amy
You shouldn’t have laughed at me girl.
Steve inhales on his cigarette
This will teach you and everyone else not to mess with me
Steve spits on Amys unconscious body before heading for the door intending to leave.
Now What if someone else would want to do something there?
How would they know when Steve was done?
To avoid it simply write it all in one post.
If you need to speak in an action or /me post just add ” around the speech.
If you need to make an action in a speech just add * around the action.
Steve looks down at Amy “You shouldn’t have laughed at me girl.” he inhales on his cigarette. “This will teach you and everyone else not to mess with me.” He spits at Amys unconscious body before heading for the door intending to leave.
One line and quite simple at that.
What if you can’t fit what you want to do on one line?
Second life has limits in how long you can type.
Well then simply add … or >>> to the end of the line beginning a new with … or <<< to let others know you’re not finished.
It’s a really simple way to let others know and it makes it much easier.
Don’t overdo it though. After all the other player does want to do something before you have written a whole novel.
Out Of Character
Sometimes people doesn’t Role-play.
If others are role-playing it’s decent to take OOC or Out Of Character speech somewhere else or in Instant Messages.
Steve leans into Amy whispering something in her ear.
IM: What I say to you is “Remain very still and act like we’re in love or I will blow this place apart and you know me better than to know I’m not kidding.”
If you need to say something OOC for everyone to hear place it within double parentheses (()) Or within something similar agreed on beforehand like [[ ]] or <>
Steve sneers “you might have beaten me but I’ll return someday” he quickly turns and jumps out the window ((I need to be leaving now. Have to catch a buss. See you all some other day))
If several is standing around just talking OOC then it’s of course free to talk as normal just discussing.
Just remember to inform everyone that shows up that you’re not IC, In Character, at the moment so confusion isn’t made.
Forewarn your friends and enemies
Before you RP make sure to let people know how long you can be online.
If the time then changes well then you cannot help it.
Just don’t engage in a lot of heavy RP if you need to leave in 5 minutes time.
It’s not very fair to leave others in the middle of something.
You can however continue an RP at a later time picking up where you left off.
but it will require the same people so it might be good to wrap things up before leaving.
So before you RP talk in OOC or in IM letting the others know if you need to leave a certain time.
**Role-play is main emphasis of Telos IV, not combat. Combat needs to be keep to a minimum (see Rules). However, there are often times when the outcome of two characters could go either way. During these times combat might be the appropriate way to determine the outcome.**
Combat this thing that some way or another can enhance or destroy a role-play.
Well sure it’s fun to win a combat.
But what if you lose?
Not everyone cam deal with being on the loosing side especially if they had to reply on the arbitrary powers of themselves and another player.
Now having to deal with a game master being the judge can be even worse with claims of picking favorites.
While I myself usually stress the point of not killing in role-play.
It’s not fun for anyone having to make a new character and while you might rid yourself of an “opponent” next time you might be the one biting the dust.
Still combat does happen and sometimes Role-play cannot deal with it so other measures needed to be accounted for.
There exist scripted systems that can be used for combat.
If you engage in battles like this then do not whine if you loose.
Lag is not an excuse since you knew the risks of engaging in battle.
I hope that this was easy to understand and that it helps you with your Role-play.
I don’t claim it to be the only way or the best way.
I do however claim that it works since It’s been tried a lot.
There is one thing though.
Before you play make sure you all follow the same way to RP
Avoiding confusions at the beginning saves a lot of time clearing up misunderstandings.
And in the end don’t take it too seriously.
It’s meant to be fun after all.
Comments and ideas are welcome.
Flames will be utterly ignored.
Star wars Furry Jedi Capable Species
Bimm - Short dear with no antlers
Bothan* - Dog, wolf
Cathar - Cat or nekochan (depending on interpretation)
Chadra-Fan* - Chipmunks, bats with no wings
Drall* - Furry pig
Ewok* - Small bear
Farghul* - Cat
Frozian - Siamese cat
Jenet - Short, low hair, were-wolf
Kushiban - small rabbit
Lepi - Green rabbit
Nazzar - Horse (ish)
Ranth - No muzzle wolf
Sarkan - Tall thin dinosaur
Shi’ido** - Shape shifter
Spiner - Were-bear
Squib* - Small rabbit (bigger then Kushiban)
Wookiee* - Bear (Bigfoot?)
Yinchorri* - Bulky dinosaur
Zehethbra - Stocky wolverine
*Rarely seen as Jedi
**Shape shifter that fears Jedi order, almost unheard of as Jedi but are permitted with proper RP
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