Archive for the 'Sims Worth Exploring' Category
Today I had the great pleasure of meeting Jenne Dibou in her wonderful world in Second Life. Jenne is a very imaginative and talented builder/designer in SL and some of her amazing work can be seen at the JD Mechanical Toy Factory, SOL Solution Island (201, 24, 318).
Her work is most impressive to say the least! I was visiting with a friend who suggested we go see some of her builds and I immediately felt like this was more than just another typical place. Upon landing you can see her attention to detail everywhere you look, from the sculpted buildings to the fine sculpted statues and highest quality textures she uses on everything she makes. Of course I had to buy a few items while touring…I just couldn’t resist the model train and her nifty little scripted backpack!
Jenne and her team create some of the most beautiful mechanical clockwork engine robots in Second Life. Steampunk and Art Nouveau designs in buildings, clothing and accessories.
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Looks like they have fleshed out the sandbox near Primula Rasa, it’s called Battle Grounds and I don’t think it’s for building stuff.
Weapons Drawn. The Battle Grounds erupt and guns blaze, soldiers, gladiators and warriors from the Grid’s far corners come to test their mettle and reclaim a shard of the crystal and fabled lore. Beware - Killing Fields.
They look like they are ready for somebody to get hurt.
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Diving rapidly through the shimmering, folded moonlight towards certain death, I braced for the inevitable crash. Absorbed by my panic, I missed the spectacular view of the planet beneath; a rugged brocade, stained with the ochre-blood of the land. Jagged rust-tipped outcroppings interspersed between the gently sculpted plains broke the monotony of the dusty scene, which merged seamlessly into the birth of a coppery sunrise.
My head jerked alarmingly as the freighter clipped house-sized boulders like a frog evading the cleaver of a French chef. The impact left chunks of the container ship, akin to a breadcrumb trail, strewn across the planetscape, its cargo of EVA suits scattered like the clothing of young lovers.
Grinding to a halt amidst clouds of choking red dust, the remains of the ship teetered on the brink of a precipice. A held breath (one I had feared would be my final gasp) escaped my lungs as I checked myself over for compound fractures, broken nails and tears in my dress. Apart from whiplash and a skinned knee I had survived virtually unscathed. Had I been a cat, I would have been down to my ninth life…. Not feeling particularly feline, I considered buying a lottery ticket but discarded the idea since I had already used up a triple-helping of good fortune.
My luck held out long enough for the entire crew to drag themselves from the wreckage moments before the crumpled shell lurched and tipped over the rim to slide down the cliff, finally exploding in a ball of flames. We peered over the edge, watching in awe a scene which rivalled the special effects of a Hollywood cinematic experience.
The restless world, alive with distant deep rumblings, dragged us back from our silent gaping. We fled the onslaught of dust storms and twisters, giving a wide berth to abandoned vessels and space junk in which the local wildlife (human-sized reptilian creatures and giant goggle-eyed slug beasts) had taken up residence.
Tripping over each other as we scurried across the uneven ground, my comrades and I distractedly tumbled into a valley which housed a remote weather station. The commotion drew the attention of a sanitation droid who was busy washing clothes. For a nominal fee the robot cleaned my discoloured dress and gave us directions to the major mining outpost on the planet.
The droid also offered us fresh vegetables from his crop, but cautioned us against using the station’s vending machine which had not been restocked in the last decade. In true vandal style, my team set to tilting and rocking the machine until it yielded up an assortment of comestibles including a sludge-filled foam cup (smelling vaguely of coffee) and two suspiciously pulsating burritos which were instantly devoured by the ravenous horde.
I opted to sample some fresh hydroponically grown produce from the greenhouse as much to escape the burrito-induced methane expulsions of my lackeys as from any desire to dine.
We continued walking, the crunching of pebbles underfoot covering the sound (if not the disturbing odour) of my fellows as we marched towards the harsh afternoon sun. As the sun sank into bronzed twilight, drawing with it our depleted spirits, the fractious band of stranded pirates began throwing rocks. A challenge to pitch the farthest distance ensued, with boasts far exceeding the skill of the participants.
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Interesting shot of some sea life in Spell Caster.
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Well, the time for the second episode of CSI:NY featuring Second Life has come and passed, as the writers strike put a stop to almost everything. I talked to Jason Mirvis of the Electric Sheep Company and they are not certain when it will be aired yet, he said he would let us know as soon as he knew. I just read that the new season will premiere on April 2nd, but can’t find anything about when the next Second Life episode will air on the official site.
Still all kinds of stuff going on as far as the CSI:NY sims are concerned, they now have a photo of the week contest, from the news page:
Photo of the Week Contest — This week’s theme is “Emerald” (for St. Patrick’s Day!).
Visit the vCSI:NY Flickr group to look at last week’s entries and to submit your own photo for this contest!
Don’t forget — check back here next Friday for the winner of the “Chaos” contest! Source: Virtual CSI:NY News
Don’t forget about the Mystery Games or the Murder by Zuiker games here.
Want to see the first episode again? Watch Down the Rabbit Hole online right now.
Virtual CSI: NY on flickr
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I just got back from the Hospital of the Future in Second Life, Palomar West, I think I am about a pound lighter after the experience. This place will be something else and if it is truly like this in rl, it will certainly draw people to the area looking for better healthcare. The virtual version has a GREAT walk through demo of what it will be like, taking you through the room, surgery and recovery, it is definitely worth checking out.
This is the main lobby, make sure you have updated your version of QuickTime to the latest, I had not upgraded mine when I first got there and couldn’t get the bracelet that you need to try it out.
I need to have my gall bladder removed, Oh Noes!
This is my Doctor, Dr. ummm, I forget, I should try to remember that.
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Privateer Space: a Galactic Mistake… by Aribella Lafleur
For a select few, the thirst for adventure can never be slaked; whilst others are the unwilling victims of circumstance - dragged through Interesting Times with their designer sunglasses blinkering their eyes and iTunes filling their ears. Some choose to seize the day with gold-tipped tweezers or attempt to hurriedly capture it under a glass, lest it escape and bite them. Caught with both tweezers and glass in hand, I….
…Stirred to the disquieting awareness that I was trapped in the frigid confines of a space vessel, glazed eyes staring out through fogged breath and frosted portals into the swirling abyss. Wiping a trace of drool from my chin, I tried to comprehend how I could have been transported to the far reaches of the cosmos. Seeds of remembrance awakened slowly within the swirling miasma inside my skull. Replaying the scene in my mind, it became yet another tardy reminder about the hazards of drinking with a crowd of pirates in a seedy tavern.
It has been said that in the depths of the void no one can hear your scream. My crew heard. Far-reaching galaxies will hear, in millennia to come, that primal scream and the angry tirade that ensued…to no avail. I was caught like a hamster in a wheel, with nowhere to run. As asteroids whizzed past faster than I could say “Where’s the brake?” I closed my gaping mouth and reached for a seatbelt, assuming the increasingly familiar crash position.
Our route meandered through the treacherous asteroid field towards a giant hunk of rock which appeared to contain a drab and dreary refueling station. The promise of a chocolate bar was enough to add a mote of excitement, but the turbulent landing dampened my growing enthusiasm.
We carefully entered a dimly-lit teleport chamber, the walls slick from years of grease deposits. Abruptly and haphazardly transported in a jumbled huddle, we landed in a rather unexceptional galactic truck stop convenience store. Passing the reeking rest rooms (which were, of course, out of order; a mandatory feature of truck stops throughout the known universe and possibly beyond) my space-pirate crew followed their assaulted olfactory organs to the source of the fried, fatty cooking smells – the diner.
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What happens when a well known, experienced and multi-talented Second Life avatar squares off against a well known real-world security and e-commerce guru whose connections go all the way to film? Something is brewing in SpellCaster next to Primula Rasa, first mentioned here. “Tensions mount as Federated Funds are cutoff. Techno Wizards, Spell Casters, and Magicians collide, cast and spread their fiery magic, armed with the arcane tools, runes, relics and stones thought long forgotten.” Are you ready to choose sides?
And it is getting bigger and bigger. From a cryptic notecard…
You have been selected, if you so choose, to participate, as much as you wish, in an epic experiment and you will be asked to make a selection…choosing either the side of science (Prototypers- lead by Timeless Prototype or the Chevalians- lead by Corwin Chevalier)- these are actual avatars who also serve as character archetypes. The experience is ongoing and will span four sims or more during an unknown length of time.
The project is still under beta build status now. At this point you need take no action, but if you choose just let either individual General or their aids of your interest. This is a primarily non-violent simulation, in real-time, using symbols, song, art and immersion to model different ways educators and businesses can utilize 3D worlds. Goals are to study system dynamics, micro transactions and other immersive aspects of 3D media.
The Back Story
The Prototypers and the Chevaliens have traveled to this world (Delphic) to study the evolution of knowledge as it occurs in “less advanced” people capable of developing “functional” intelligence, in an effort to further their own understanding of how the “great civilizations” of the universe came to be.
In essence, they seek to discover clues as to “how” and “why” they have advanced to such a high stage in evolution, while so many others remain nothing more than what some would consider primitives…or animals at best. A ruling was put forth by the Council of the Galactic Consortium of Lemnus in order to end the rivalry that, based on Seldone Entropical Theory, could cause serious unrest and economic upheaval.
This task, upon completion, would determine which of the two schools of thought would be next in line to lead all advanced life of the known metaverse and access to the rare and precious Genetadox vaccine. The Consortium power structure, by law, must change hands once a millennium. These laws were enacted through the passing of the Genetic Longevity Caste Act due to the much longer life spans granted after genome mapping was completed and stem cell mining was legalized leading to the creation of Genetadox.
Also, perhaps, in the process, solve one of the greatest mysteries of all time.
(Pragulus Rex, the prolific philosopher, interjects that as human, we must often wonder and debate as to how we have developed our self proclaimed intellectual superiority over that of other life forms. It might be reasonable to believe that species more advanced than our own, e.g. intellectually, would be even further removed from this knowledge as it pertains to their own species.)
As the two competing power houses via for control of the next 100 years, the Chevaliens and Prototypers are well known for their sometimes greatly opposing viewpoints as to what the true determining aspects of knowledge may be. Not to mention the winning party would gain access to the rare Genetadox vaccine granting that group an abnormally long life span.
Well known for their unsurpassed technological advancements, the Protoypers, archetypical scientists, eagerly hypothesize that it is the advancement of logic and scientific deduction that comprise the true semblance of knowledge. Long have they held to the theory of the Great Algorithm of the Universe, and believe that this research will bring them leaps and bounds closer to writing the final proofs needed to explain it all.
The Chevaliens are believers and crusaders…in every essence of the word. Their faith and mystical approach to the universe has led them to uncover secrets that cannot be imagined or understood by outsiders. It is supposedly drawn from the lore of Earth’s ancient Sumer and a deity named Tiamiat. Tiamiat is a dragon and one of their primary power symbols. In their eyes the mind is more than a collection of neurons and cranial fluid capable of incredible calculation, but perhaps the vessel for things less tangible and supernatural. They believe that while science is worthy a chivalric “moral code” and
spreading of this code is more important above all else. Not even one’s death should stop its replication and some say that the code can be modified to ensure it can survive.
For both, a singularity exists. Every answer often uncovers twice as many questions…whether the means to such answers are those of science or mysticism.
And so, the two parties sought out a primitive place of proper potential- Project Primula Rasa in the far flung Delphic System. Working hand in hand with one another, yet competing all the same…as they via to be the one party who could discover the answers to the origins of knowledge would gain control over the consortium and therefore the funding and political power of the entire metaverse as a whole and longevity.
Small, pink and vaguely simian were their candidates- or so believed. Simple tool users- still living in caves, or huts, spear fishing, and having just discovered the basic secrets of fire…a perfect specimen with which to begin their study over the evolution of knowledge. Yet life on Primula Rasa wasn’t quite that simple…
Corwin and Timeless have promised more on my questions and Corwin said to expect an even more detailed story background on his “typists” personal blog tonight. (Corwin maintains that the existence of a human typist behind his avatar is merely a myth.)
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I ended up back at Privateer Space again and ended up finding a lot more stuff I didn’t see on the first visit. I think I had the most fun at the Mini Racing track, I thought I had more pictures of the racing than this, must have been having too much fun.
Here is the race track.
And here I am bouncing it off the ceiling. Here’s a slurl in case you can’t find it, it’s behind a hidden door in the tunnels.
Forgot the name to this ship, but it looks like it’s from Battlestar Galactica.
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Timeless Prototype has created some really interesting fish for Primula Rasa in Second Life, they learn and interact with their environment. This blue fish swam up to me, he bumped me, pushed me around a little, rolled over a bunch of times and was rubbing up against my legs like a cat at the end.
In the writeup on Primula Rasa on eightbar, a fish lifted him out of the water.
The things that initially attracted my attention were the fish that Timeless has created. Not only are they fantasticaly articulated and organic in their swimming motion but whilst we were talking the fish took an interest in us and congregated around the jetty we were on. Timeless says he has seen all sorts of unprogrammed but interesting behaviour as the fish take an interest in their surroundings and each other. He got me to hover in the water and a fish decided to lift me up and ‘rescue me’ clearly not scared of the predator AV Source: Artificial Life - Timeless style
Unfortunately for those fish, you can go spear fishing. NOTE: No actual virtual fish were harmed in the following pictures.
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Love it or hate it, spend hours upon hours there or hardly ever come inworld at all, you have to admit one thing, there are some really creative people out there and Timeless Prototype, one of the best, and his team keep getting better all the time. Take for example his latest creation, Primula Rasa, a growing, ever changing environment in Second Life. The most fascinating piece of Primula Rasa is the fish, but I’ll get to those in the next blog post, and this sim is enhanced for windlight.
Do you enjoy new realms? Do you like to curate or study organisms or find joy in the science and spirituality behind life? Set your imagination free at Primula Rasa- the Primitive Slate…a build in progress.
The really cool thing about this place is the trees, mushrooms, flowers, etc, are always growing, and restarting in different spots, as the seeds float around the island according to the weather.
The positioning and seeding is all in the hands of the weather and of the random flow of seeds that you see fluttering around the place. Source: Artificial Life - Timeless style
The random nature of it I’m sure will make for some interesting looking plants in the future, such as this tree/mushroom.
What have we here?
Some form of torture device, or a spot for sacrifices?
As I sit and think about this particular spot on this primitive but growing island, I can’t help but wonder what its purpose is. The build is still growing, but if I can get an interview with Timeless so I can ask him, I sure will.
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