Archive for the 'Sims Worth Exploring' Category

The Mystery Around Monolith 8

January 18th, 2008 | Category: Places to Visit, Sims Worth Exploring

Looking for something to do in Second Life? Looking for a little mystery? How about checking into the ongoing thematic riddle at Fastlane revolving around the Monument of Time and Monolith 8.

Monolith 8

Close up

From a notecard:

This is a brief notice to let members know of a new and ongoing “exercise” currently located on currently being constructed “fastlane” island.

Mythically- “The Monument of Time is a place where the magic of art, technological sorcery and old school wizards blaze up to meet in secret and trade spell craft, knowledge, power, build alliances and puzzle out what the timeless monolith is spelling out. The actual lore behind this exercise was the construction of seven (7) black granite textured monoliths by a long-time resident years ago- not all have been found. Some are “lost”.

Recently a “Monolith 8″ surfaced at the top of seven scripted steps. This piece was acquired by the head of this group though terms undisclosed for the exercise.

As per the charter there are no “right answers”, it is more important to ask the right questions about our virtual worlds and engage in conversation. Participants will find many recurrent mathematical symbols, historical symbols and formulas in the build. In addition obvious themes could time, virtual age, genetics, memetics, scarcity, authenticity, value, and aesthetics- even economics.

Members are welcome to study the build, interact with items from inside Second Life or other media to see what type of questions these recurrent themes and symbols stimulate- if any. The build is not static and will change over time.

All are welcome.

Play close attention to dates, scripts, effects, Second Life history, art, search results and other mediums that might produce thought or a different view of the virtual. Members are welcome to create, within good “prim limits” visual interpretations (submit to members with title Historian) or Officers, or post on their land. In addition comments via blogs, twitter, BlogHud, SlTweets, or writing about what questions or thoughts you have on any “social media”. At times disabling spatial music may allow you to hear other sounds.

Page Preview

Below some factoids about “8″ will be forthcoming to help stimulate thought.

Thank you for your time (and use of a precious group- since we only have 25). You are also welcome to walk around the rest of the island as it is being constructed.

Best regards,
Corwin Chevalier

ON 8 …….

I removed the facts on 8 at from the end of the notecard. But, as Corwin said in the notecard, look everywhere for information, there are even some in the description of some objects. There is also stuff hidden everywhere, even in plain site.

Look everywhere for information
Read more

Popularity: 6%


The Great Fissure: Falling Through the Cracks

January 16th, 2008 | Category: Aribella Lafleur, Places to Visit, Sims Worth Exploring

The Great Fissure: Falling Through the Cracks by Aribella Lafleur

We struggled against the inescapable tug of a howling wind as it grasped the barren terrain with scouring fingers, forcing sand into every crevasse. Stumbling upon some kind of shelter, we piled in and huddled together like a colony of bats, my luggage long-forsaken in our blind wandering.

As the wind died down, I gritted my teeth - and then choked as my lungs tried to expel an entire sandcastle. I calmly explained to my underlings that I had requested DESSERT (the chocolatey kind with lashings of cream and a cherry on top), not DESERT (with lashings of fine grit causing abrasions which would have removed years of wrinkles, had I any to begin with). I discreetly shook sand from my underwear and took stock of our surroundings.

Our refuge was a crudely constructed hut, with rotting animal skins stitched together and bound to the bleached bones of some (hopefully) long-extinct class of gargantuan beast. The scene outside the tent was equally unpleasant; my designer suitcases were nowhere to be found, and the rugged, empty landscape did not look like it would support a 7-Eleven or handy toothbrush-and-soap-selling drugstore.


With ever-increasing necessity to find decent amenities, I boldly strode across a very dubious looking bridge, towards the nearest habitation. My overconfidence nearly precipitated an abrupt and very messy demise as the rotten planks gave way beneath my feet. I prudently decided to test safety with more expendable lives than my own in the future.

Bridge 2

With deluded intentions, my underlings bounded off towards a potentially salvageable space craft, doubtlessly discarded after it crash-landed in such an isolated location. When their vehicle procurement skills proved no match for the broken and neglected vessel, they quickly abandoned their mission, turning their attention to roasting an unidentifiable rodent over a hastily-built fire in a toxic waste drum. My innate sense of self preservation led me to decline the proffered portion of their meal and move further afield, upwind of the appalling odour.



We trudged onward across the scorching sand, encountering only crumbling ruins and rusting metallic towers, with no other living organisms anywhere in sight. This came as no surprise, since any sensible creature would have packed up and fled, and even the most unintelligent animal would have taken shelter from the blistering sun (which I deemed a wise plan in the absence of sunscreen and a parasol to protect my complexion)…
Read more

Popularity: 12%


Jump to Privateer Space

January 12th, 2008 | Category: Places to Visit, Sims Worth Exploring, Space

The sim Privateer Space is definitely one you will want to check out, if only to get the free space ship, and especially if you are a Star Wars fan. ;)

I noticed a post on New World Notes about it, he mentioned a post by Gwyneth Llewelyn in which she creates her own story around the sim, much like Aribella’s stories on this blog, it is worth a read. So, I’m going to leave the storytelling to them and just show some pics and some info. Here is a quote from Gwyn’s post:

“Gwyneth,” Commander Au said to me, twirling his moustache behind the floating desk at HQ. “We have, uh… an issue.”

I dropped the pad on my lap and looked up to him. His mischievous smile was getting on my nerves. Sighing, I scratched my head, and mumbled: “What issue?” Source: To Boldly Go To Where No Avatar Has Gone Before

Privateer Space

Privateer Space 2

They have a challenge called The Kessel Run, which is supposed to be the longest straightaway distance in Second Life, from the notecard:

This is not a race, there is no start time and no prizes, it is a challenge

The object of this challenge is to deliver some imaginary important cargo from the southern most point of the main two linked SL continents to the northernmost point.


(1) must use a flying physics vehicle (any will do)
(2) must use the SAME vehicle with no mods to get to the finish point. you can re use as many copies as necessary, just not a different vehicle.
(3) must copy your crash locations (the notices you get in text when you kabloowy) to notepad, a notecard etc, then restart in the Sim listed. if there are no rez areas in the sim ?
you may go to the EAST or WEST nearest sims to try, NOT A NORTHERN SIM! North is the direction your goal is.

That’s it!
Note: if you fly between altitudes 800m and 900m you will both avoid builds and be low enough to prevent ejection from full parcel crossings :)

*The Kessel Run was an 18-parsec route used by smugglers to move glitterstim spice from Kessel to an area south of the Si’Klaata Cluster without getting caught by the Imperial ships that were guarding the movement of spice from Kessel’s mines. Worlds along the Kessel Run included Fwillsving, Randa, Rion, and possibly Zerm.

It took travelers in real space around The Maw leading them to an uninhabitable—but far easier to navigate—area of space called The Pit, which was an asteroid cluster encased in a nebula arm making sensors as well as pilots go virtually blind. Thus there was a high chance that pilots, weary from the long flight through real space, would crash into an asteroid.

Han Solo claimed that his Millennium Falcon “made the Kessel Run in less than twelve parsecs.” The parsec is a unit of distance, not time. Solo was not referring directly to his ship’s speed when he made this claim. Instead, he was referring to the shorter route he was able to travel by skirting the nearby Maw black hole cluster, thus making the run in under the standard distance. However, parsec relates to time in that a shorter distance equals a shorter time at the same speed. By moving closer to the black holes, Solo managed to cut the distance down to about 11.5 parsecs. The smuggler, BoShek, actually beat Solo’s record in his ship, Infinity, but without cargo to weigh him down.

A few months later, Han Solo beat both his own and BoShek’s records in a run he made with Luke Skywalker.

Privateer Space 3
Read more

Popularity: 8%


Black Swan - Follow the Path

December 27th, 2007 | Category: Places to Visit, Rezzable, Sims Worth Exploring

Had a couple visitors from Rezzable recently checking out my visits to some of their other sims, Stratos Legend, Crimson Shadow, the Greenies and others, and on their blog they mention I haven’t checked out Black Swan yet, so I thought I would. Lots of cool and neat stuff as usual from Rezzable.

The typical nice view to start the sim, with the huge statue and all the stuff going on, falling stars, jumping killer whale, ghostly images, and, as usual, plenty of ways to get hurt.

Black Swan Entrance

Black Swan Statue

Is your name Joe?

Black Swan Face in the Lava

Black Swan to the Sky

Dang, it got hot all of a sudden.
Read more

Popularity: 6%

1 comment

Crimson Shadow - Dark Shopping

December 26th, 2007 | Category: Places to Visit, Rezzable, Shopping, Sims Worth Exploring

If you don’t read any reviews before hand, you can never really expect what you are going to see when you visit a sim from Rezzable, Rezzable Productions Ltd. is creating and running one of the largest public entertainment areas in Second Life with more than 30 sims currently. I did expect a dark place just from the name of this one, Crimson Shadow, but that’s about it. It is a dark and crimson place, beautiful like the other Rezzable sims, and little things here and there to keep you interested or want to just hang out.

But first, check out what this sim looks like on the map.

Crimson Shadow on the map

Crimson Shadow Main Entrance

Crimson Shadow Backgrounds

Crimson Shadow Symbols

It is mainly a shopping sim with a different twist, it is a dark, gothic, and vampire related sim, with victims balls and feeder balls for you vampires out there. They are watching you…

Crimson Shadow Shopping Sim

It also has a dance club, although it was pretty empty when I was there.
Read more

Popularity: 9%


CSI:NY Today in Second Life

December 19th, 2007 | Category: Places to Visit, Sims Worth Exploring, Sims to Explore, TV

With all the talk the past couple days about the ESC, Electric Sheep Company, letting over 20 employees go, it got me to thinking about the CSI:NY episode Down the Rabbit Hole, which got me interested again in seeing what the CSI sim is like today.

This did not last too long, unfortunately. I went there expecting to see another Murder by Zucker mystery, but the first one was still there, so no use going through all of that. I don’t remember what the last Mystery game was, so, I decided to check that out and selected number three on the teleport map.

CSI:NY Today Teleport Map

Once there though, I quickly found out that the crime stuff wasn’t going to work for me, where other avatars received information, all of the scripted objects just stared back at me. Nothing worked, I couldn’t even guess the killer or how the paint got on the body’s arm.

CSI:NY Paint on the sleeve

So, here are the rest of the pics I took as I tried everything out, and a little more commentary at the end.

CSI:NY Today

CSI:NY Today Crime Scene
Read more

Popularity: 8%

No comments

Surfline Hang10 by Rezzable

December 08th, 2007 | Category: Places to Visit, Rezzable, Sims Worth Exploring

I just finished visiting another Rezzable creation, Hang10, part of the Surfline sim, and let me tell you, this is a fun build. You can do a little bit of everything there, and it looks like a fun spot to hang out about everyday. I titled this one Surfline Hang10, but there are three Surfline sims, Aloha, Epic and Hang10, and I surfed, flew, swam, dived, relaxed, explored, and played music across all three of them. Here is the Second Life URL for the Hang10 sim.


Hang10 Lobby :)

Hey boy, just gonna sleep right through huh?

Hang10 with spot

Umm, you guys know where the surfboards are?

Hang10 big mosquitoes

Like, I’m riding this baby!

Hang10 Riding the wave

Who’s the man?

Hang10 surfing the tube
Read more

Popularity: 6%

1 comment

Surfline Hang10 by Rezzable Part 2

December 08th, 2007 | Category: Places to Visit, Rezzable, Sims Worth Exploring

This is the second part of the Hang10 sim post I just did. Here is the Second Life URL

Hey the first floor of the temple.

Hang10 First floor of the temple, everybody out

Just need some babes, once again. I think I need some Sherpa’s…

Hang10 chilling behind the veils

Just glad Ari isn’t here, I’d have three or four knives in me by now.

Hang10 Umm, how did this happen

Giddy up!

Hang10 Riding the seahorse

Watch this spider, he’s all over.

Hang10 itsy bitsy spider

Nice view from the hot tub.

Hang10 hot tub hangout
Read more

Popularity: 6%


Toxic Garden: Poisoned Paradise

December 04th, 2007 | Category: Aribella Lafleur, Places to Visit, Rezzable, Sims Worth Exploring

Toxic Garden: Poisoned Paradise by Aribella Lafleur

Tongues loosened by ale tell strange tales, so I discovered, as the convoluted rumours of a mysterious but deadly jungle were whispered lecherously in my ear. Despite the drunkard’s foetid breath and leering glances, which caused me to recoil in horror, his compelling depiction of fantastic sights in a lethal landscape drew me in and held me in thrall.

Not in the habit of crediting gossip from the inebriated, I would have dismissed this yarn but for the mention of incalculable riches to be found in the crumbling ruins of an ancient civilisation swallowed up by noxious trailing vines. Designer gowns don’t come cheap, and Aribella Lafleur is too proud to resort to buying them second-hand off eBay. I needed financial security that didn’t involve marrying a wealthy coma patient, pyramid schemes or metal detectors.

After much diligent investigation, I unearthed the location of the underground entranceway to our treasure garden. With my crew assembled in the dimly lit enclosed chamber, we donned protective armbands filled with slow-release antitoxins. Oblivious to the risks and dangers of the two precarious and claustrophobic elevators, we avariciously relied on our certainty that they lead to great fortune above. We steeled ourselves, paired off, and rode topside.

The Assembly

Instantly assaulted by cloying scents, which hung in the moist air like monkeys on a bunch of bananas, we reeled and staggered into the clutches of a giant pulsating fleshy floral behemoth. I heard whispers of “Feed me, Seymour” as the hungry bloom attempted to ingest my motley crew. As a diversion to allow the remainder of us to escape I contemplated sacrificing at least one of my dysfunctional assistants, (preferably the boor who saw fit to hoard food amongst the costly garments in my suitcase) but, upon reflection, I recognised their continued value as human shields….


Feeling slightly over-pollinated, I brushed off sticky yellow residue as I headed my team in the direction of a derelict chapel. I hung back slightly, to determine whether the mass of throbbing, lashing vines, the dominant life form in this untamed ecosystem, would claim one of my minions as an unhealthy snack. After it became clear that none would be devoured, I boldly ventured into the eerie ruins, gazing in awe at the remnant of the once imposing structure, reduced to rubble by the strangling tendrils.


Chapel 2

Following what appeared to be a path through the jungle, we glimpsed a glassy enclosed edifice, possibly one of the original laboratory structures housing the initial genetically mutated species of this unnatural environment. The enticing exotic fragrance trail from the greenhouse lulled us into an opiate stupor, from which we were caught totally unawares by giant cyborg ants which spat fountains of a formic-like acid towards us. Before we had even realised our peril, two of our number were down, writhing in agony as the acid steamed through flesh and bone alike.
Read more

Popularity: 14%


The Dresden Gallery in Second Life

December 04th, 2007 | Category: Places to Visit, Sims Worth Exploring

Another post for the Top 10 Sims from the Best of Second Life group, we first mentioned here, this one is a reproduction of the Dresden Gallery. Second Life URL.

Here is a photo of the real life Dresden Gallery which you can compare to these I took at virtual version.
Dresden Gallery

Dresden Gallery in Second Life

Dresden Gallery in Second Life 2

Dresden Gallery in Second Life 12

The Old Masters Picture Gallery (German: Gemäldegalerie Alte Meister) is an art gallery located in the Semper wing of the Zwinger Palace in Dresden, Germany. The gallery holds over 700 old master paintings [1] from Renaissance to Baroque that were collected by the Electors of Saxony August II and his son August III in the first half of the 18th century. In 1746 the latter one bought 100 paintings from the Duke of Modena Francesco III d’Este, gaining the gallery Europe-wide fame [2]. Source: Gemäldegalerie Alte Meister

From the notecard:


The virtual branch of the Old Masters Picture Gallery is an experiment in response to the new challenges of 3-D web communication. Your experiences are important to us!

Record your impressions on a Notecard. Tell us about your aesthetic experiences in the virtual gallery. Think about the differences between your perceptions of art in the virtual world and in Real Life. Discuss the question of the atmosphere, the “here and now of a work of art” (Walter Benjamin) when presented via this medium.

Save the notecard and keep it. Open the inventory and search for: “Guestbook SDK” . Drag and drop this notecard out of your inventory on the book.

Your Notecard will be forwarded to the homepage There you can also read the Notecards of other virtual visitors.

The Staatliche Kunstsammlungen Dresden reserve the right to shorten Notecards or not to publish them.

Read more

Popularity: 5%

1 comment

Virtual Starry Night, the Second Life Van Gogh exhibit

We mentioned a blog post from New World Notes, on one of our daily news articles, called the The Best of Second Life’s Ten Best of Second Life, so I thought I would go through them so our readers could check them out if they wanted to.

The first one is Virtual Starry Night, the Second Life Van Gogh exhibit, a sim dedicated to his artwork, with 70 Van Gogh masterpieces from all around the world, each of which you can buy a copy of while you are there. You start out in the square in front of the yellow house that he lived in.

Van Gogh’s Yellow House

Cool see through sections

Lots of great examples of his artwork are all over the place.

Van Gogh paintings

Van Gogh paintings 2
Read more

Popularity: 9%


Dealey Plaza, Site of the JFK Assassination in Second Life

November 21st, 2007 | Category: Places to Visit, RL Meets SL, Sims Worth Exploring

US firm Avatar Promotions have recreated the Dealey Plaza, the place where President Kennedy was assassinated, in Second Life. The company will be holding a virtual recreation of the later this week, unfortunately, it is invite only, and I’m not sure yet how you can get one.

When you visit the school repository where Jack Harvey Oswald supposedly killed the President, you can get a pretty good idea of what the view must have been like below. When you step into the boxes, the sim plays a sound of three quick rifle shots that Oswald could have fired being a former Marine.

Oswald’s Perch

The limo

What Oswald could have seen

Oswalds Vantage Point

I didn’t compare any of this sim to real life yet, but I am thinking that this is about where it happened.
Read more

Popularity: 8%

No comments

« Previous PageNext Page »