The Battle Grounds

March 21st, 2008 | Category: Sims Worth Exploring, Training, War, Weapons

Looks like they have fleshed out the sandbox near Primula Rasa, it’s called Battle Grounds and I don’t think it’s for building stuff.

Weapons Drawn. The Battle Grounds erupt and guns blaze, soldiers, gladiators and warriors from the Grid’s far corners come to test their mettle and reclaim a shard of the crystal and fabled lore. Beware - Killing Fields.

The Battle Grounds

The Battle Grounds 2

The Battle Grounds 3

They look like they are ready for somebody to get hurt.

Emergency Services
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Popularity: 10%

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Primitive Island or Virtual Beachhead?

February 14th, 2008 | Category: Places to Visit, Sims Worth Exploring

What happens when a well known, experienced and multi-talented Second Life avatar squares off against a well known real-world security and e-commerce guru whose connections go all the way to film? Something is brewing in SpellCaster next to Primula Rasa, first mentioned here. “Tensions mount as Federated Funds are cutoff. Techno Wizards, Spell Casters, and Magicians collide, cast and spread their fiery magic, armed with the arcane tools, runes, relics and stones thought long forgotten.” Are you ready to choose sides?

Spell Caster

Spell Caster Dark

And it is getting bigger and bigger. From a cryptic notecard…

You have been selected, if you so choose, to participate, as much as you wish, in an epic experiment and you will be asked to make a selection…choosing either the side of science (Prototypers- lead by Timeless Prototype or the Chevalians- lead by Corwin Chevalier)- these are actual avatars who also serve as character archetypes. The experience is ongoing and will span four sims or more during an unknown length of time.

The project is still under beta build status now. At this point you need take no action, but if you choose just let either individual General or their aids of your interest. This is a primarily non-violent simulation, in real-time, using symbols, song, art and immersion to model different ways educators and businesses can utilize 3D worlds. Goals are to study system dynamics, micro transactions and other immersive aspects of 3D media.

The Back Story

The Prototypers and the Chevaliens have traveled to this world (Delphic) to study the evolution of knowledge as it occurs in “less advanced” people capable of developing “functional” intelligence, in an effort to further their own understanding of how the “great civilizations” of the universe came to be.

In essence, they seek to discover clues as to “how” and “why” they have advanced to such a high stage in evolution, while so many others remain nothing more than what some would consider primitives…or animals at best. A ruling was put forth by the Council of the Galactic Consortium of Lemnus in order to end the rivalry that, based on Seldone Entropical Theory, could cause serious unrest and economic upheaval.

This task, upon completion, would determine which of the two schools of thought would be next in line to lead all advanced life of the known metaverse and access to the rare and precious Genetadox vaccine. The Consortium power structure, by law, must change hands once a millennium. These laws were enacted through the passing of the Genetic Longevity Caste Act due to the much longer life spans granted after genome mapping was completed and stem cell mining was legalized leading to the creation of Genetadox.

Also, perhaps, in the process, solve one of the greatest mysteries of all time.

(Pragulus Rex, the prolific philosopher, interjects that as human, we must often wonder and debate as to how we have developed our self proclaimed intellectual superiority over that of other life forms. It might be reasonable to believe that species more advanced than our own, e.g. intellectually, would be even further removed from this knowledge as it pertains to their own species.)

As the two competing power houses via for control of the next 100 years, the Chevaliens and Prototypers are well known for their sometimes greatly opposing viewpoints as to what the true determining aspects of knowledge may be. Not to mention the winning party would gain access to the rare Genetadox vaccine granting that group an abnormally long life span.

Well known for their unsurpassed technological advancements, the Protoypers, archetypical scientists, eagerly hypothesize that it is the advancement of logic and scientific deduction that comprise the true semblance of knowledge. Long have they held to the theory of the Great Algorithm of the Universe, and believe that this research will bring them leaps and bounds closer to writing the final proofs needed to explain it all.

The Chevaliens are believers and crusaders…in every essence of the word. Their faith and mystical approach to the universe has led them to uncover secrets that cannot be imagined or understood by outsiders. It is supposedly drawn from the lore of Earth’s ancient Sumer and a deity named Tiamiat. Tiamiat is a dragon and one of their primary power symbols. In their eyes the mind is more than a collection of neurons and cranial fluid capable of incredible calculation, but perhaps the vessel for things less tangible and supernatural. They believe that while science is worthy a chivalric “moral code” and
spreading of this code is more important above all else. Not even one’s death should stop its replication and some say that the code can be modified to ensure it can survive.

For both, a singularity exists. Every answer often uncovers twice as many questions…whether the means to such answers are those of science or mysticism.

And so, the two parties sought out a primitive place of proper potential- Project Primula Rasa in the far flung Delphic System. Working hand in hand with one another, yet competing all the same…as they via to be the one party who could discover the answers to the origins of knowledge would gain control over the consortium and therefore the funding and political power of the entire metaverse as a whole and longevity.

Small, pink and vaguely simian were their candidates- or so believed. Simple tool users- still living in caves, or huts, spear fishing, and having just discovered the basic secrets of fire…a perfect specimen with which to begin their study over the evolution of knowledge. Yet life on Primula Rasa wasn’t quite that simple…

Corwin and Timeless have promised more on my questions and Corwin said to expect an even more detailed story background on his “typists” personal blog tonight. (Corwin maintains that the existence of a human typist behind his avatar is merely a myth.)
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Popularity: 9%

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The Fish at Primula Rasa

January 29th, 2008 | Category: Artificial Life, Places to Visit, Sims Worth Exploring

Timeless Prototype has created some really interesting fish for Primula Rasa in Second Life, they learn and interact with their environment. This blue fish swam up to me, he bumped me, pushed me around a little, rolled over a bunch of times and was rubbing up against my legs like a cat at the end.

The Fish at Primula Rasa

The Fish at Primula Rasa 2

The Fish at Primula Rasa 3

The Fish at Primula Rasa 4

In the writeup on Primula Rasa on eightbar, a fish lifted him out of the water.

The things that initially attracted my attention were the fish that Timeless has created. Not only are they fantasticaly articulated and organic in their swimming motion but whilst we were talking the fish took an interest in us and congregated around the jetty we were on. Timeless says he has seen all sorts of unprogrammed but interesting behaviour as the fish take an interest in their surroundings and each other. He got me to hover in the water and a fish decided to lift me up and ‘rescue me’ clearly not scared of the predator AV :-) Source: Artificial Life - Timeless style

Unfortunately for those fish, you can go spear fishing. NOTE: No actual virtual fish were harmed in the following pictures. ;)
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Popularity: 8%

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Primula Rasa: Artificial Life in a Virtual World

January 29th, 2008 | Category: Artificial Life, Places to Visit, Sims Worth Exploring

Love it or hate it, spend hours upon hours there or hardly ever come inworld at all, you have to admit one thing, there are some really creative people out there and Timeless Prototype, one of the best, and his team keep getting better all the time. Take for example his latest creation, Primula Rasa, a growing, ever changing environment in Second Life. The most fascinating piece of Primula Rasa is the fish, but I’ll get to those in the next blog post, and this sim is enhanced for windlight.

Primula Rasa Main Entrance

Do you enjoy new realms? Do you like to curate or study organisms or find joy in the science and spirituality behind life? Set your imagination free at Primula Rasa- the Primitive Slate…a build in progress.

The really cool thing about this place is the trees, mushrooms, flowers, etc, are always growing, and restarting in different spots, as the seeds float around the island according to the weather.

The positioning and seeding is all in the hands of the weather and of the random flow of seeds that you see fluttering around the place. Source: Artificial Life - Timeless style

The random nature of it I’m sure will make for some interesting looking plants in the future, such as this tree/mushroom.

Tree/mushroom

What have we here?

Primula Rasa altar

Some form of torture device, or a spot for sacrifices?

Primula Rasa sacrificing Stone

As I sit and think about this particular spot on this primitive but growing island, I can’t help but wonder what its purpose is. The build is still growing, but if I can get an interview with Timeless so I can ask him, I sure will.
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Popularity: 8%

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